pub struct Player {
pub attributes: PlayerAttributes,
pub content: PlayerContents,
}Expand description
Fields§
§attributes: PlayerAttributesElement-specific attributes
content: PlayerContentsElement-specific content
Trait Implementations§
Source§impl ElementDeserializer for Player
impl ElementDeserializer for Player
fn deserialize(element: &XmlElement) -> Result<Player, String>
Source§impl ElementSerializer for Player
impl ElementSerializer for Player
fn serialize(element: &Player) -> XmlElement
impl Eq for Player
impl StructuralPartialEq for Player
Auto Trait Implementations§
impl Freeze for Player
impl RefUnwindSafe for Player
impl Send for Player
impl Sync for Player
impl Unpin for Player
impl UnwindSafe for Player
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more