Enum mlounge_core::PlayerLayout
source · pub enum PlayerLayout {
Cupertino,
Metropolis,
Classic,
}Expand description
Layout of the Music Lounge UI
Variants§
Trait Implementations§
source§impl Clone for PlayerLayout
impl Clone for PlayerLayout
source§fn clone(&self) -> PlayerLayout
fn clone(&self) -> PlayerLayout
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for PlayerLayout
impl Default for PlayerLayout
source§fn default() -> PlayerLayout
fn default() -> PlayerLayout
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for PlayerLayout
impl<'de> Deserialize<'de> for PlayerLayout
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for PlayerLayout
impl PartialEq for PlayerLayout
source§fn eq(&self, other: &PlayerLayout) -> bool
fn eq(&self, other: &PlayerLayout) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl Serialize for PlayerLayout
impl Serialize for PlayerLayout
impl Copy for PlayerLayout
impl Eq for PlayerLayout
impl StructuralEq for PlayerLayout
impl StructuralPartialEq for PlayerLayout
Auto Trait Implementations§
impl RefUnwindSafe for PlayerLayout
impl Send for PlayerLayout
impl Sync for PlayerLayout
impl Unpin for PlayerLayout
impl UnwindSafe for PlayerLayout
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().