#[repr(C)]pub struct fz_quad {
pub ul: fz_point,
pub ur: fz_point,
pub ll: fz_point,
pub lr: fz_point,
}Expand description
A representation for a region defined by 4 points.
The significant difference between quads and rects is that
the edges of quads are not axis aligned.
Fields§
§ul: fz_point§ur: fz_point§ll: fz_point§lr: fz_pointTrait Implementations§
Auto Trait Implementations§
impl Freeze for fz_quad
impl RefUnwindSafe for fz_quad
impl Send for fz_quad
impl Sync for fz_quad
impl Unpin for fz_quad
impl UnwindSafe for fz_quad
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more