Struct multi_skill::systems::Player[][src]

pub struct Player {
    pub event_history: Vec<PlayerEvent>,
    pub approx_posterior: Rating,
    pub update_time: u64,
    pub delta_time: u64,
    // some fields omitted
}

Fields

event_history: Vec<PlayerEvent>approx_posterior: Ratingupdate_time: u64delta_time: u64

Implementations

impl Player[src]

pub fn with_rating(mu: f64, sig: f64, update_time: u64) -> Self[src]

pub fn is_newcomer(&self) -> bool[src]

pub fn update_rating(&mut self, rating: Rating, performance_score: f64)[src]

pub fn update_rating_with_normal(&mut self, performance: Rating)[src]

pub fn update_rating_with_logistic(
    &mut self,
    performance: Rating,
    max_history: usize
)
[src]

pub fn add_noise_and_collapse(&mut self, sig_noise: f64)[src]

pub fn add_noise_in_front(&mut self, sig_noise: f64)[src]

pub fn add_noise_best(&mut self, sig_noise: f64, transfer_speed: f64)[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,