#[repr(C)]pub struct _mjvGLCamera {
pub pos: [f32; 3],
pub forward: [f32; 3],
pub up: [f32; 3],
pub frustum_center: f32,
pub frustum_bottom: f32,
pub frustum_top: f32,
pub frustum_near: f32,
pub frustum_far: f32,
}Fields§
§pos: [f32; 3]§forward: [f32; 3]§up: [f32; 3]§frustum_center: f32§frustum_bottom: f32§frustum_top: f32§frustum_near: f32§frustum_far: f32Trait Implementations§
Source§impl Clone for _mjvGLCamera
impl Clone for _mjvGLCamera
Source§fn clone(&self) -> _mjvGLCamera
fn clone(&self) -> _mjvGLCamera
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for _mjvGLCamera
impl Debug for _mjvGLCamera
Source§impl Default for _mjvGLCamera
impl Default for _mjvGLCamera
Source§fn default() -> _mjvGLCamera
fn default() -> _mjvGLCamera
Returns the “default value” for a type. Read more
impl Copy for _mjvGLCamera
Auto Trait Implementations§
impl Freeze for _mjvGLCamera
impl RefUnwindSafe for _mjvGLCamera
impl Send for _mjvGLCamera
impl Sync for _mjvGLCamera
impl Unpin for _mjvGLCamera
impl UnsafeUnpin for _mjvGLCamera
impl UnwindSafe for _mjvGLCamera
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more