pub struct TimeState { /* private fields */ }Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for TimeState
impl<'de> Deserialize<'de> for TimeState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PureModel for TimeState
impl PureModel for TimeState
type Action = TimeAction
fn process_pure<Substate: ModelState>( state: &mut State<Substate>, action: Self::Action, dispatcher: &mut Dispatcher, )
Source§impl RegisterModel for TimeState
impl RegisterModel for TimeState
fn register<Substate: ModelState>( builder: RunnerBuilder<Substate>, ) -> RunnerBuilder<Substate>
Auto Trait Implementations§
impl Freeze for TimeState
impl RefUnwindSafe for TimeState
impl Send for TimeState
impl Sync for TimeState
impl Unpin for TimeState
impl UnwindSafe for TimeState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more