Struct UdpConnection

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pub struct UdpConnection { /* private fields */ }
Expand description

Connection for unconditionally sending and receiving DNS messages using UDP packets. The message ID of responses is checked to ensure it matches the request ID. If it does not, the response is discarded and the client will wait for another response until it gets one with a matching ID.

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impl UdpConnection

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pub fn new<R, W>(read: R, write: W) -> Self
where R: AsyncRead + Unpin + Sync + Send + 'static, W: AsyncWrite + Unpin + Sync + Send + 'static,

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pub async fn exchange(&mut self, msg: &Message) -> Result<Message, MtopError>

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impl ClientFactory<SocketAddr, UdpConnection> for UdpConnectionFactory

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async fn make(&self, address: &SocketAddr) -> Result<UdpConnection, MtopError>

Create a new client instance based on its ID.
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impl Debug for UdpConnection

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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impl<V, T> VZip<V> for T
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