pub struct RenderState { /* private fields */ }
Implementations§
Source§impl RenderState
impl RenderState
pub async fn new(window: &Window, font: &FontData) -> RenderResult<Self>
pub fn resize(&mut self, new_size: PhysicalSize<u32>)
pub fn render(&mut self) -> Result<(), SwapChainError>
pub fn images(&mut self) -> (&mut Vec<u32>, &mut Vec<u32>, &mut Vec<u32>)
pub fn chars_size(&self) -> (u32, u32)
Auto Trait Implementations§
impl Freeze for RenderState
impl !RefUnwindSafe for RenderState
impl Send for RenderState
impl Sync for RenderState
impl Unpin for RenderState
impl !UnwindSafe for RenderState
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more