Struct mterm::KeyState [−][src]
pub struct KeyState { pub pressed: bool, pub shift: bool, pub ctrl: bool, pub alt: bool, pub vkey: Option<VirtualKeyCode>, pub code: Option<char>, }
Expand description
Can provide information about a key press or release, and will maintain the current state of shift modifiers at all time.
Fields
pressed: bool
If KeyState::vkey
is not None
, this will be true if the key was
pressed, otherwise it was released.
shift: bool
True if either shift key is being held down.
ctrl: bool
True if either ctrl key is being held down.
alt: bool
True if the alt key is being held down.
vkey: Option<VirtualKeyCode>
If a key has been pressed or released, this will contains its virtual
key code as defined by the winit
crate.
code: Option<char>
[NOT IMPLEMENTED YET] If a key was pressed, and is mappable to a character, this will contain the character.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for KeyState
impl UnwindSafe for KeyState
Blanket Implementations
Mutably borrows from an owned value. Read more