Struct mterm::KeyState[][src]

pub struct KeyState {
    pub pressed: bool,
    pub shift: bool,
    pub ctrl: bool,
    pub alt: bool,
    pub vkey: Option<VirtualKeyCode>,
    pub code: Option<char>,
}
Expand description

Can provide information about a key press or release, and will maintain the current state of shift modifiers at all time.

Fields

pressed: bool

If KeyState::vkey is not None, this will be true if the key was pressed, otherwise it was released.

shift: bool

True if either shift key is being held down.

ctrl: bool

True if either ctrl key is being held down.

alt: bool

True if the alt key is being held down.

vkey: Option<VirtualKeyCode>

If a key has been pressed or released, this will contains its virtual key code as defined by the winit crate.

code: Option<char>

[NOT IMPLEMENTED YET] If a key was pressed, and is mappable to a character, this will contain the character.

Trait Implementations

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