pub struct EntityListNodeHead<I: IPolicyPtrID> {
pub prev: Option<I>,
pub next: Option<I>,
}Fields§
§prev: Option<I>§next: Option<I>Implementations§
Source§impl<I: IPolicyPtrID> EntityListNodeHead<I>
impl<I: IPolicyPtrID> EntityListNodeHead<I>
Trait Implementations§
Source§impl<I: Clone + IPolicyPtrID> Clone for EntityListNodeHead<I>
impl<I: Clone + IPolicyPtrID> Clone for EntityListNodeHead<I>
Source§fn clone(&self) -> EntityListNodeHead<I>
fn clone(&self) -> EntityListNodeHead<I>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<I: Debug + IPolicyPtrID> Debug for EntityListNodeHead<I>
impl<I: Debug + IPolicyPtrID> Debug for EntityListNodeHead<I>
Source§impl<I: PartialEq + IPolicyPtrID> PartialEq for EntityListNodeHead<I>
impl<I: PartialEq + IPolicyPtrID> PartialEq for EntityListNodeHead<I>
impl<I: Copy + IPolicyPtrID> Copy for EntityListNodeHead<I>
impl<I: Eq + IPolicyPtrID> Eq for EntityListNodeHead<I>
impl<I: IPolicyPtrID> StructuralPartialEq for EntityListNodeHead<I>
Auto Trait Implementations§
impl<I> Freeze for EntityListNodeHead<I>where
I: Freeze,
impl<I> RefUnwindSafe for EntityListNodeHead<I>where
I: RefUnwindSafe,
impl<I> Send for EntityListNodeHead<I>where
I: Send,
impl<I> Sync for EntityListNodeHead<I>where
I: Sync,
impl<I> Unpin for EntityListNodeHead<I>where
I: Unpin,
impl<I> UnwindSafe for EntityListNodeHead<I>where
I: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more