Struct mt_dom::patch::AddAttributes[][src]

pub struct AddAttributes<'a, NS, TAG, ATT, VAL> where
    NS: PartialEq + Clone + Debug,
    TAG: PartialEq + Clone + Debug,
    ATT: PartialEq + Clone + Debug,
    VAL: PartialEq + Clone + Debug
{ pub tag: &'a TAG, pub patch_path: TreePath, pub attrs: Vec<&'a Attribute<NS, ATT, VAL>>, }
Expand description

A patch where a new attributes is added to the target element

Fields

tag: &'a TAG

node tag use for verifying that the we are patching the correct node which should match the same tag

patch_path: TreePath

the path to traverse to get to the target lement of which we add the attributes.

attrs: Vec<&'a Attribute<NS, ATT, VAL>>

the attributes to be patched into the target node

Implementations

Add attributes that the new node has that the old node does not Note: the attributes is not a reference since attributes of same name are merged to produce a new unify attribute

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Performs the conversion.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.