[][src]Struct msr::Loop

pub struct Loop {
    pub id: String,
    pub inputs: Vec<String>,
    pub outputs: Vec<String>,
    pub controller: ControllerConfig,
}

A loop continuously triggers a controller again and again.

Fields

id: String

The unique ID of the rule

inputs: Vec<String>

Used inputs

outputs: Vec<String>

Used outputs

controller: ControllerConfig

The controller configuration

Trait Implementations

impl<'a> PureController<(&'a ControllerState, &'a IoState, &'a Duration), Result<(ControllerState, IoState), Error>> for Loop[src]

impl Clone for Loop[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for Loop[src]

Auto Trait Implementations

impl Send for Loop

impl Sync for Loop

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]