Struct Surface

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pub struct Surface<I, F>
where I: MshIntT, F: MshFloatT,
{ pub tag: I, pub min_x: F, pub min_y: F, pub min_z: F, pub max_x: F, pub max_y: F, pub max_z: F, pub physical_tags: Vec<I>, pub curve_tags: Vec<I>, }
Expand description

A geometrical surface entity and its boundary

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§tag: I

The entity tag of this surface

§min_x: F

Lower x-coordinate bound of this surface

§min_y: F

Lower y-coordinate bound of this surface

§min_z: F

Lower z-coordinate bound of this surface

§max_x: F

Upper x-coordinate bound of this surface

§max_y: F

Upper y-coordinate bound of this surface

§max_z: F

Upper z-coordinate bound of this surface

§physical_tags: Vec<I>

Tags of physical groups this surface belongs to

This is currently unimplemented.

§curve_tags: Vec<I>

Tags of the surface’s bounding curves

Trait Implementations§

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impl<I, F> Clone for Surface<I, F>
where I: MshIntT + Clone, F: MshFloatT + Clone,

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fn clone(&self) -> Surface<I, F>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<I, F> Debug for Surface<I, F>
where I: MshIntT + Debug, F: MshFloatT + Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<I, F> PartialEq for Surface<I, F>

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fn eq(&self, other: &Surface<I, F>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<I, F> StructuralPartialEq for Surface<I, F>
where I: MshIntT, F: MshFloatT,

Auto Trait Implementations§

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impl<I, F> Freeze for Surface<I, F>
where I: Freeze, F: Freeze,

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impl<I, F> RefUnwindSafe for Surface<I, F>

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impl<I, F> Send for Surface<I, F>
where I: Send, F: Send,

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impl<I, F> Sync for Surface<I, F>
where I: Sync, F: Sync,

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impl<I, F> Unpin for Surface<I, F>
where I: Unpin, F: Unpin,

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impl<I, F> UnwindSafe for Surface<I, F>
where I: UnwindSafe, F: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.