LogicalTimeline

Struct LogicalTimeline 

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pub struct LogicalTimeline {
    pub state: TimelineState,
    pub start_time: f32,
    pub stop_time: f32,
    pub logical_fps: f32,
    pub current_frame: i32,
    /* private fields */
}

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§state: TimelineState§start_time: f32§stop_time: f32§logical_fps: f32§current_frame: i32

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impl LogicalTimeline

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pub fn new() -> Self

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impl Timeline for LogicalTimeline

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fn current_time(&self) -> f32

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fn start_time(&self) -> f32

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fn stop_time(&self) -> f32

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fn state(&self) -> &TimelineState

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fn start(&mut self)

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fn forward(&mut self)

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fn pause(&mut self)

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fn actions(&self) -> &Vec<Action>

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fn add_action(&mut self, action: Action)

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fn add_infinite_action(&mut self, action: Action)

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