pub struct LogicalTimeline {
pub state: TimelineState,
pub start_time: f32,
pub stop_time: f32,
pub logical_fps: f32,
pub current_frame: i32,
/* private fields */
}Fields§
§state: TimelineState§start_time: f32§stop_time: f32§logical_fps: f32§current_frame: i32Implementations§
Trait Implementations§
Source§impl Timeline for LogicalTimeline
impl Timeline for LogicalTimeline
fn current_time(&self) -> f32
fn start_time(&self) -> f32
fn stop_time(&self) -> f32
fn state(&self) -> &TimelineState
fn start(&mut self)
fn forward(&mut self)
fn pause(&mut self)
fn actions(&self) -> &Vec<Action>
fn add_action(&mut self, action: Action)
fn add_infinite_action(&mut self, action: Action)
Auto Trait Implementations§
impl Freeze for LogicalTimeline
impl !RefUnwindSafe for LogicalTimeline
impl !Send for LogicalTimeline
impl !Sync for LogicalTimeline
impl Unpin for LogicalTimeline
impl !UnwindSafe for LogicalTimeline
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.