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OrbitControl

Struct OrbitControl 

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pub struct OrbitControl {
Show 17 fields pub state: OrbitControlState, pub center: Point3<f32>, pub enable_zoom: bool, pub radius: f32, pub scale: f32, pub zoom_speed: f32, pub enable_rotate: bool, pub theta: f32, pub phi: f32, pub phi_max: f32, pub phi_min: f32, pub delta_angle_max: f32, pub rotate_speed: f32, pub rotate_ease: f32, pub enable_move: bool, pub move_speed: f32, pub move_ease: f32, /* private fields */
}

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§state: OrbitControlState§center: Point3<f32>§enable_zoom: bool§radius: f32§scale: f32§zoom_speed: f32§enable_rotate: bool§theta: f32§phi: f32§phi_max: f32§phi_min: f32§delta_angle_max: f32§rotate_speed: f32§rotate_ease: f32§enable_move: bool§move_speed: f32§move_ease: f32

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impl OrbitControl

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pub fn new() -> Self

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pub fn update<C: Camera>(&mut self, camera: &mut C)

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pub fn handle_window_event(&mut self, event: &WindowEvent)

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pub fn rotate(&mut self, delta_phi: f32, delta_theta: f32)

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pub fn zoom_to(&mut self, scale: f32)

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pub fn shift(&mut self, delta_x: f32, delta_y: f32)

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impl Default for OrbitControl

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fn default() -> Self

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