pub trait NetworkTransport {
    // Required methods
    fn public_key(&self) -> &[u8] ;
    fn connect<'life0, 'async_trait>(
        &'life0 mut self
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn connect_peer<'life0, 'life1, 'async_trait>(
        &'life0 mut self,
        public_key: &'life1 [u8]
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn send_json<'life0, 'life1, 'life2, 'async_trait, S>(
        &'life0 mut self,
        public_key: &'life1 [u8],
        payload: &'life2 S,
        session_id: Option<SessionId>
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where S: Serialize + Send + Sync + ?Sized + 'async_trait,
             Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait;
    fn send_blob<'life0, 'life1, 'async_trait>(
        &'life0 mut self,
        public_key: &'life1 [u8],
        payload: Vec<u8>,
        session_id: Option<SessionId>
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn new_session<'life0, 'async_trait>(
        &'life0 mut self,
        participant_keys: Vec<Vec<u8>>,
        session_id: Option<SessionId>
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn register_connection<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 mut self,
        session_id: &'life1 SessionId,
        peer_key: &'life2 [u8]
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait;
    fn close_session<'life0, 'async_trait>(
        &'life0 mut self,
        session_id: SessionId
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn broadcast_json<'life0, 'life1, 'life2, 'life3, 'async_trait, S>(
        &'life0 mut self,
        session_id: &'life1 SessionId,
        recipient_public_keys: &'life2 [Vec<u8>],
        payload: &'life3 S
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where S: Serialize + Send + Sync + ?Sized + 'async_trait,
             Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait,
             'life3: 'async_trait;
    fn broadcast_blob<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 mut self,
        session_id: &'life1 SessionId,
        recipient_public_keys: &'life2 [Vec<u8>],
        payload: Vec<u8>
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait;
    fn close<'life0, 'async_trait>(
        &'life0 self
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}
Expand description

Trait for network clients.

Required Methods§

source

fn public_key(&self) -> &[u8]

Public key for this client.

source

fn connect<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait,

Perform initial handshake with the server.

source

fn connect_peer<'life0, 'life1, 'async_trait>( &'life0 mut self, public_key: &'life1 [u8] ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Handshake with a peer.

Peer already exists error is returned if this client is already connecting to the peer.

source

fn send_json<'life0, 'life1, 'life2, 'async_trait, S>( &'life0 mut self, public_key: &'life1 [u8], payload: &'life2 S, session_id: Option<SessionId> ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where S: Serialize + Send + Sync + ?Sized + 'async_trait, Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Send a JSON message to a peer.

source

fn send_blob<'life0, 'life1, 'async_trait>( &'life0 mut self, public_key: &'life1 [u8], payload: Vec<u8>, session_id: Option<SessionId> ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Send a binary message to a peer.

source

fn new_session<'life0, 'async_trait>( &'life0 mut self, participant_keys: Vec<Vec<u8>>, session_id: Option<SessionId> ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait,

Create a new session.

Do not include the public key of the initiator for the new session; it is automatically included as the session owner.

source

fn register_connection<'life0, 'life1, 'life2, 'async_trait>( &'life0 mut self, session_id: &'life1 SessionId, peer_key: &'life2 [u8] ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Register a peer connection in a session.

source

fn close_session<'life0, 'async_trait>( &'life0 mut self, session_id: SessionId ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait,

Close a session.

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fn broadcast_json<'life0, 'life1, 'life2, 'life3, 'async_trait, S>( &'life0 mut self, session_id: &'life1 SessionId, recipient_public_keys: &'life2 [Vec<u8>], payload: &'life3 S ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where S: Serialize + Send + Sync + ?Sized + 'async_trait, Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait,

Broadcast a JSON message in the context of a session.

source

fn broadcast_blob<'life0, 'life1, 'life2, 'async_trait>( &'life0 mut self, session_id: &'life1 SessionId, recipient_public_keys: &'life2 [Vec<u8>], payload: Vec<u8> ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Broadcast a binary message in the context of a session.

source

fn close<'life0, 'async_trait>( &'life0 self ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait,

Close the socket connection.

Implementors§