pub struct HandlerReferenceAtomBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> HandlerReferenceAtomBuilder<S>
impl<S: State> HandlerReferenceAtomBuilder<S>
Sourcepub fn build(self) -> HandlerReferenceAtomwhere
S: IsComplete,
pub fn build(self) -> HandlerReferenceAtomwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn version(self, value: u8) -> HandlerReferenceAtomBuilder<SetVersion<S>>where
S::Version: IsUnset,
pub fn version(self, value: u8) -> HandlerReferenceAtomBuilder<SetVersion<S>>where
S::Version: IsUnset,
Sourcepub fn maybe_version(
self,
value: Option<u8>,
) -> HandlerReferenceAtomBuilder<SetVersion<S>>where
S::Version: IsUnset,
pub fn maybe_version(
self,
value: Option<u8>,
) -> HandlerReferenceAtomBuilder<SetVersion<S>>where
S::Version: IsUnset,
Sourcepub fn flags(self, value: [u8; 3]) -> HandlerReferenceAtomBuilder<SetFlags<S>>where
S::Flags: IsUnset,
pub fn flags(self, value: [u8; 3]) -> HandlerReferenceAtomBuilder<SetFlags<S>>where
S::Flags: IsUnset,
Sourcepub fn maybe_flags(
self,
value: Option<[u8; 3]>,
) -> HandlerReferenceAtomBuilder<SetFlags<S>>where
S::Flags: IsUnset,
pub fn maybe_flags(
self,
value: Option<[u8; 3]>,
) -> HandlerReferenceAtomBuilder<SetFlags<S>>where
S::Flags: IsUnset,
Sourcepub fn component_type(
self,
value: FourCC,
) -> HandlerReferenceAtomBuilder<SetComponentType<S>>where
S::ComponentType: IsUnset,
pub fn component_type(
self,
value: FourCC,
) -> HandlerReferenceAtomBuilder<SetComponentType<S>>where
S::ComponentType: IsUnset,
Sourcepub fn maybe_component_type(
self,
value: Option<FourCC>,
) -> HandlerReferenceAtomBuilder<SetComponentType<S>>where
S::ComponentType: IsUnset,
pub fn maybe_component_type(
self,
value: Option<FourCC>,
) -> HandlerReferenceAtomBuilder<SetComponentType<S>>where
S::ComponentType: IsUnset,
Sourcepub fn handler_type(
self,
value: HandlerType,
) -> HandlerReferenceAtomBuilder<SetHandlerType<S>>where
S::HandlerType: IsUnset,
pub fn handler_type(
self,
value: HandlerType,
) -> HandlerReferenceAtomBuilder<SetHandlerType<S>>where
S::HandlerType: IsUnset,
Required.
Handler type (4CC code indicating the type of media handler)
Sourcepub fn component_manufacturer(
self,
value: FourCC,
) -> HandlerReferenceAtomBuilder<SetComponentManufacturer<S>>where
S::ComponentManufacturer: IsUnset,
pub fn component_manufacturer(
self,
value: FourCC,
) -> HandlerReferenceAtomBuilder<SetComponentManufacturer<S>>where
S::ComponentManufacturer: IsUnset,
Sourcepub fn maybe_component_manufacturer(
self,
value: Option<FourCC>,
) -> HandlerReferenceAtomBuilder<SetComponentManufacturer<S>>where
S::ComponentManufacturer: IsUnset,
pub fn maybe_component_manufacturer(
self,
value: Option<FourCC>,
) -> HandlerReferenceAtomBuilder<SetComponentManufacturer<S>>where
S::ComponentManufacturer: IsUnset,
Sourcepub fn component_flags(
self,
value: u32,
) -> HandlerReferenceAtomBuilder<SetComponentFlags<S>>where
S::ComponentFlags: IsUnset,
pub fn component_flags(
self,
value: u32,
) -> HandlerReferenceAtomBuilder<SetComponentFlags<S>>where
S::ComponentFlags: IsUnset,
Sourcepub fn maybe_component_flags(
self,
value: Option<u32>,
) -> HandlerReferenceAtomBuilder<SetComponentFlags<S>>where
S::ComponentFlags: IsUnset,
pub fn maybe_component_flags(
self,
value: Option<u32>,
) -> HandlerReferenceAtomBuilder<SetComponentFlags<S>>where
S::ComponentFlags: IsUnset,
Sourcepub fn component_flags_mask(
self,
value: u32,
) -> HandlerReferenceAtomBuilder<SetComponentFlagsMask<S>>where
S::ComponentFlagsMask: IsUnset,
pub fn component_flags_mask(
self,
value: u32,
) -> HandlerReferenceAtomBuilder<SetComponentFlagsMask<S>>where
S::ComponentFlagsMask: IsUnset,
Sourcepub fn maybe_component_flags_mask(
self,
value: Option<u32>,
) -> HandlerReferenceAtomBuilder<SetComponentFlagsMask<S>>where
S::ComponentFlagsMask: IsUnset,
pub fn maybe_component_flags_mask(
self,
value: Option<u32>,
) -> HandlerReferenceAtomBuilder<SetComponentFlagsMask<S>>where
S::ComponentFlagsMask: IsUnset,
Sourcepub fn name(
self,
value: impl Into<HandlerName>,
) -> HandlerReferenceAtomBuilder<SetName<S>>where
S::Name: IsUnset,
pub fn name(
self,
value: impl Into<HandlerName>,
) -> HandlerReferenceAtomBuilder<SetName<S>>where
S::Name: IsUnset,
Sourcepub fn maybe_name(
self,
value: Option<impl Into<HandlerName>>,
) -> HandlerReferenceAtomBuilder<SetName<S>>where
S::Name: IsUnset,
pub fn maybe_name(
self,
value: Option<impl Into<HandlerName>>,
) -> HandlerReferenceAtomBuilder<SetName<S>>where
S::Name: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for HandlerReferenceAtomBuilder<S>
impl<S> RefUnwindSafe for HandlerReferenceAtomBuilder<S>
impl<S> Send for HandlerReferenceAtomBuilder<S>
impl<S> Sync for HandlerReferenceAtomBuilder<S>
impl<S> Unpin for HandlerReferenceAtomBuilder<S>
impl<S> UnsafeUnpin for HandlerReferenceAtomBuilder<S>
impl<S> UnwindSafe for HandlerReferenceAtomBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more