pub struct St3d {
pub stereo_mode: u8,
}Expand description
Stereoscopic 3D Video Box, Spherical Video V2.
stereo_mode is kept as the wire byte so reserved values round-trip.
Fields§
§stereo_mode: u8Implementations§
Source§impl St3d
impl St3d
pub const MONO: u8 = 0
Sourcepub const TOP_BOTTOM: u8 = 1
pub const TOP_BOTTOM: u8 = 1
Left eye on top.
Sourcepub const LEFT_RIGHT: u8 = 2
pub const LEFT_RIGHT: u8 = 2
Left eye on the left.
Sourcepub const STEREO_CUSTOM: u8 = 3
pub const STEREO_CUSTOM: u8 = 3
Both eyes, in a layout signalled elsewhere: for example by an mshp
with one mesh per eye.
Sourcepub const RIGHT_LEFT: u8 = 4
pub const RIGHT_LEFT: u8 = 4
Right eye on the left.
Trait Implementations§
impl Copy for St3d
impl Eq for St3d
impl StructuralPartialEq for St3d
Auto Trait Implementations§
impl Freeze for St3d
impl RefUnwindSafe for St3d
impl Send for St3d
impl Sync for St3d
impl Unpin for St3d
impl UnsafeUnpin for St3d
impl UnwindSafe for St3d
Blanket Implementations§
Source§impl<T> Atom for Twhere
T: AtomExt,
impl<T> Atom for Twhere
T: AtomExt,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more