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Renderer

Struct Renderer 

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pub struct Renderer {
    pub description: String,
    /* private fields */
}
Expand description

The renderer, on a window surface or an offscreen texture.

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§description: String

Adapter and format, for logs.

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impl Renderer

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pub fn offscreen(width: u32, height: u32) -> Result<Self, String>

Draw into an offscreen Rgba8Unorm texture (the pixel host, tests).

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pub unsafe fn on_window( display: RawDisplayHandle, window: RawWindowHandle, width: u32, height: u32, ) -> Result<Self, String>

Present to a native window.

§Safety

The handles must be valid and outlive the renderer.

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pub fn resize(&mut self, width: u32, height: u32)

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pub fn evict(&mut self, key: u64)

Drop a cached glyph or image upload.

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pub fn read_pixels(&self) -> Option<Vec<u32>>

The offscreen pixels as 0x00RRGGBB (None on a window).

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pub fn max_texture(&self) -> u32

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pub unsafe fn draw(&mut self, frame: &MouserFrame) -> c_int

Draw (and present on a window). DRAW_AGAIN when the surface was reset.

§Safety

The frame’s pointers must be valid for the call.

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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impl<T> Upcast<T> for T

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