pub struct ActionPoseNode {
pub t: f32,
pub bones: Vec<ActionBoneNode>,
}Fields§
§t: f32§bones: Vec<ActionBoneNode>Trait Implementations§
Source§impl Clone for ActionPoseNode
impl Clone for ActionPoseNode
Source§fn clone(&self) -> ActionPoseNode
fn clone(&self) -> ActionPoseNode
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ActionPoseNode
impl Debug for ActionPoseNode
Source§impl<'de> Deserialize<'de> for ActionPoseNode
impl<'de> Deserialize<'de> for ActionPoseNode
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for ActionPoseNode
impl PartialEq for ActionPoseNode
Source§fn eq(&self, other: &ActionPoseNode) -> bool
fn eq(&self, other: &ActionPoseNode) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for ActionPoseNode
impl Serialize for ActionPoseNode
impl StructuralPartialEq for ActionPoseNode
Auto Trait Implementations§
impl Freeze for ActionPoseNode
impl RefUnwindSafe for ActionPoseNode
impl Send for ActionPoseNode
impl Sync for ActionPoseNode
impl Unpin for ActionPoseNode
impl UnsafeUnpin for ActionPoseNode
impl UnwindSafe for ActionPoseNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more