[][src]Struct motion_lib::mlist::Motion

pub struct Motion {
    pub game_script: Hash40,
    pub flags: u16,
    pub transition: u8,
    pub animations: Vec<Animation>,
    pub scripts: Vec<Hash40>,
    pub extra: Option<Extra>,
}

Fields

game_script: Hash40flags: u16transition: u8animations: Vec<Animation>scripts: Vec<Hash40>extra: Option<Extra>

Trait Implementations

impl Clone for Motion[src]

impl Debug for Motion[src]

impl<'de> Deserialize<'de> for Motion[src]

impl Serialize for Motion[src]

Auto Trait Implementations

impl RefUnwindSafe for Motion

impl Send for Motion

impl Sync for Motion

impl Unpin for Motion

impl UnwindSafe for Motion

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.