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BonePose

Struct BonePose 

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pub struct BonePose {
    pub translation: (f64, f64),
    pub rotation: f64,
}
Expand description

Local translation/rotation channels for one bone, with an identity default.

Translation is added to the rest offset before the parent rotation is applied. Rotation is clockwise radians, around this bone’s pivot. Rotating a bone moves its descendants but not its own pivot. There is no automatic angle wrapping: 0 to 2 * PI animates one full turn, not a shortest-arc rotation.

Interpolation permits overshoot. Nonfinite or overflowing values are rejected by Skeleton::solve, not by construction or timeline sampling.

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§translation: (f64, f64)

Additional parent-local translation in pixels; default (0, 0).

§rotation: f64

Additional clockwise local rotation in radians; default zero.

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impl Clone for BonePose

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for BonePose

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impl Debug for BonePose

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BonePose

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Interpolate for BonePose

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fn interpolate(&self, target: &Self, progress: f64) -> Self

Blends toward target with nominal progress zero at self and one at target. Read more
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impl PartialEq for BonePose

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for BonePose

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.