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Map

Struct Map 

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pub struct Map<Source, Function, Input> { /* private fields */ }
Expand description

Value mapping produced by Signal::map.

Trait Implementations§

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impl<Source: Clone, Function: Clone, Input: Clone> Clone for Map<Source, Function, Input>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Source: Debug, Function: Debug, Input: Debug> Debug for Map<Source, Function, Input>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<Input, Output, Source, Function> FiniteAnimation<Output> for Map<Source, Function, Input>
where Source: FiniteAnimation<Input>, Function: Fn(Input) -> Output + Send + Sync,

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fn duration(&self) -> Duration

Returns the nonnegative duration.
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fn delay(self, offset: Duration) -> Delay<Self>
where Self: Sized,

Delays the animation, holding its initial value before the offset. Read more
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fn try_delay(self, offset: Duration) -> Result<Delay<Self>, ValidationError>
where Self: Sized,

Delays like Self::delay, reporting duration overflow.
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fn speed(self, factor: f64) -> Speed<Self>
where Self: Sized,

Changes playback speed by a finite, strictly positive factor. Durations round to the nearest tick; a collapsed animation becomes instantaneous. Read more
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fn try_speed(self, factor: f64) -> Result<Speed<Self>, ValidationError>
where Self: Sized,

Changes speed like Self::speed, reporting an invalid factor or unrepresentable duration.
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fn then<Next: FiniteAnimation<Value>>(self, next: Next) -> Then<Self, Next>
where Self: Sized,

Runs two animations in sequence. The second owns their shared boundary. Duration overflow panics at construction.
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fn reverse(self) -> Reverse<Self>
where Self: Sized,

Reverses the animation.
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fn repeat(self, count: u32) -> Repeat<Self>
where Self: Sized,

Plays the animation count times. Intermediate boundaries restart; the final boundary holds the target. Zero repeats hold the initial value. Duration overflow panics at construction.
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fn ping_pong(self) -> PingPong<Self>
where Self: Sized,

Plays the animation forward then backward, ending at its initial value. Duration overflow panics at construction.
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fn boxed_finite(self) -> Arc<dyn FiniteAnimation<Value>> ⓘ
where Self: Sized + 'static,

Shares a type-erased animation, retaining sampling, duration and combinators.
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impl<Input, Output, Source, Function> Signal<Output> for Map<Source, Function, Input>
where Source: Signal<Input>, Function: Fn(Input) -> Output + Send + Sync,

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fn sample(&self, time: Time) -> Output

Samples without advancing a clock or changing playback state.
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fn sample_at(&self, elapsed: Duration) -> Value

Samples elapsed after the time origin, shorthand for sample(elapsed.after_origin()). Read more
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fn map<Output, Function>(self, function: Function) -> Map<Self, Function, Value>
where Self: Sized, Function: Fn(Value) -> Output + Send + Sync,

Transforms values without changing timing.
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fn zip<OtherValue, Other>(self, other: Other) -> Zip<Self, Other>
where Self: Sized, Other: Signal<OtherValue>,

Samples in parallel; the result is finite only if both inputs are finite.
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fn boxed(self) -> Arc<dyn Signal<Value>> ⓘ
where Self: Sized + 'static,

Shares a type-erased signal.

Auto Trait Implementations§

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impl<Source, Function, Input> Forget for Map<Source, Function, Input>

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impl<Source, Function, Input> Freeze for Map<Source, Function, Input>
where Source: Freeze, Function: Freeze, PhantomData<fn(Input)>: Freeze,

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impl<Source, Function, Input> Move for Map<Source, Function, Input>

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impl<Source, Function, Input> RefUnwindSafe for Map<Source, Function, Input>
where Source: RefUnwindSafe, Function: RefUnwindSafe, PhantomData<fn(Input)>: RefUnwindSafe,

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impl<Source, Function, Input> Send for Map<Source, Function, Input>
where Source: Send, Function: Send, PhantomData<fn(Input)>: Send,

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impl<Source, Function, Input> Sync for Map<Source, Function, Input>
where Source: Sync, Function: Sync, PhantomData<fn(Input)>: Sync,

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impl<Source, Function, Input> Unpin for Map<Source, Function, Input>
where Source: Unpin, Function: Unpin, PhantomData<fn(Input)>: Unpin,

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impl<Source, Function, Input> UnsafeUnpin for Map<Source, Function, Input>
where Source: UnsafeUnpin, Function: UnsafeUnpin, PhantomData<fn(Input)>: UnsafeUnpin,

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impl<Source, Function, Input> UnwindSafe for Map<Source, Function, Input>
where Source: UnwindSafe, Function: UnwindSafe, PhantomData<fn(Input)>: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.