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Svg

Struct Svg 

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pub struct Svg { /* private fields */ }
Expand description

resource-backed SVG operations; build/compile uses the same Node path for preview, still and export. Callbacks run synchronously on the CPU.

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impl Svg

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pub fn open(source: impl Into<Source>) -> Self

Captures a source resolved using session resources and fonts during compilation.

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pub fn new(handle: Handle<SvgAsset>) -> Self

Captures a lazy resource without reading or parsing it.

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pub fn from_asset(asset: Arc<SvgAsset>) -> Self

Captures an already validated immutable vector asset.

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pub fn fit(self, size: Size) -> Self

Centers a contain mapping in this finite positive viewport.

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pub fn write(self, progress: f64) -> Self

Uses the common cumulative vector handwriting effect.

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pub fn write_with(self, progress: f64, options: WriteOptions) -> Self

Uses explicit outline geometry for the common cumulative handwriting effect.

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pub fn select( self, id: impl Into<Arc<str>>, callback: impl Fn(Node) -> Node + Send + Sync + 'static, ) -> Self

Applies a normal modifier callback to an authored ID (# is optional). Unknown IDs fail rather than silently selecting nothing. Callbacks follow declaration order; resource IDs in masks are scoped to their resource.

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pub fn vector_tree(&self) -> Result<Arc<VectorTree>>

Returns the canonical shared vector model for inspection/effects.

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pub fn try_node(&self) -> Result<Node>

Builds checked content and reports invalid sizing/IDs/progress.

Trait Implementations§

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impl Clone for Svg

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl From<Svg> for Node

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fn from(svg: Svg) -> Node

Converts to this type from the input type.

Auto Trait Implementations§

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impl !RefUnwindSafe for Svg

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impl !UnwindSafe for Svg

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impl Forget for Svg

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impl Freeze for Svg

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impl Move for Svg

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impl Send for Svg

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impl Sync for Svg

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impl Unpin for Svg

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impl UnsafeUnpin for Svg

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<Output> IntoSceneOutput for Output
where Output: Into<Node>,

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fn into_scene_output(self) -> Result<Node, Error>

Preserves the original failure category and source.
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impl<Value> NodeModifiers for Value
where Value: Into<Node>,

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fn layered_shadow(self, color: Color, radius: f64, offset: Vector2) -> Node

Layers three soft silhouettes behind a single untouched source snapshot.
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fn elevated(self, elevation: Elevation) -> Node

Layers contact, key and ambient soft shadows that scale with an Elevation.
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fn gate_weave(self, seed: u64, frame: u64, amount: f64) -> Node

Repeatable physical gate drift, keyed only by an explicit frame and seed.
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fn next_to(self, reference: &Node, side: Side, gap: f64) -> Node

Places content next to the reference during compile-time layout.
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fn align_to(self, reference: &Node, edge: Side) -> Node

Aligns an edge with a compile-time measured reference snapshot.
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fn at(self, position: impl Into<Point>) -> Node

Places the selected pivot at a parent-space point, before translation.
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fn translate(self, horizontal: f64, vertical: f64) -> Node

Adds parent-space translation, after scale and rotation.
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fn rotate(self, radians: f64) -> Node

Adds clockwise radians about the pivot, after scale and before translation.
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fn scale(self, factor: f64) -> Node

Multiplies both scale factors; negative factors reflect and zero collapses.
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fn scale_xy(self, horizontal: f64, vertical: f64) -> Node

Multiplies per-axis scale factors about the pivot.
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fn pivot(self, pivot: Pivot) -> Node

Replaces the local-space pivot; defaults to the layout-bounds center.
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fn opacity(self, opacity: f64) -> Node

Replaces subtree opacity; invalid values are reported during conversion.
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fn blend_mode(self, mode: BlendMode) -> Node

Blends the completed subtree once against its immediate parent backdrop. Read more
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fn filter(self, filter: Filter) -> Node

Appends a source-only filter, preserving declaration order. Read more
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fn clip(self, shape: impl IntoShapeClip) -> Node

Replaces the subtree’s local path-coverage clip without changing layout. Read more
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fn clip_with(self, shape: impl IntoShapeClip, mode: ClipMode) -> Node

Clips with explicit coverage multiplication or geometric intersection.
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fn mask(self, mask: impl Into<Node>, mode: MaskMode) -> Node

Replaces the local geometric rectangle clip without changing layout. Read more
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fn z_index(self, index: i32) -> Node

Replaces sibling-local stacking order; ties retain insertion order.
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fn visible(self, visible: bool) -> Node

Removes the snapshot entirely when false, rather than evaluating it hidden.
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fn named(self, name: &str) -> Node

Attaches a diagnostic name without changing artwork or draw order.
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.