pub struct IRStyle {Show 45 fields
pub bg_color: [f32; 4],
pub color: [f32; 4],
pub width: Option<f32>,
pub min_width: Option<f32>,
pub max_width: Option<f32>,
pub height: Option<f32>,
pub min_height: Option<f32>,
pub max_height: Option<f32>,
pub margin: [f32; 4],
pub margin_auto: [bool; 4],
pub padding: [f32; 4],
pub border_radius: f32,
pub font_size: f32,
pub font_weight: String,
pub text_align: String,
pub display: String,
pub flex_dir: String,
pub flex_grow: f32,
pub flex_shrink: f32,
pub flex_basis: String,
pub gap: f32,
pub position: String,
pub left: Option<f32>,
pub right: Option<f32>,
pub top: Option<f32>,
pub bottom: Option<f32>,
pub justify_content: String,
pub align_items: String,
pub flex_wrap: String,
pub cursor: String,
pub overflow: String,
pub border_width: f32,
pub border_color: [f32; 4],
pub border_style: String,
pub box_sizing: String,
pub z_index: Option<i32>,
pub opacity: f32,
pub scrollbar_width: f32,
pub scrollbar_track_color: [f32; 4],
pub scrollbar_thumb_color: [f32; 4],
pub scrollbar_border_radius: f32,
pub transform_ops: Option<Vec<TransformOp>>,
pub transform_matrix: Option<[f32; 16]>,
pub transform_origin: Option<((f32, bool), (f32, bool))>,
pub transform_origin_resolved: Option<(f32, f32)>,
}Fields§
§bg_color: [f32; 4]§color: [f32; 4]§width: Option<f32>§min_width: Option<f32>§max_width: Option<f32>§height: Option<f32>§min_height: Option<f32>§max_height: Option<f32>§margin: [f32; 4]§margin_auto: [bool; 4]§padding: [f32; 4]§border_radius: f32§font_size: f32§font_weight: String§text_align: String§display: String§flex_dir: String§flex_grow: f32§flex_shrink: f32§flex_basis: String§gap: f32§position: String§left: Option<f32>§right: Option<f32>§top: Option<f32>§bottom: Option<f32>§justify_content: String§align_items: String§flex_wrap: String§cursor: String§overflow: String§border_width: f32§border_color: [f32; 4]§border_style: String§box_sizing: String§z_index: Option<i32>§opacity: f32§scrollbar_width: f32§scrollbar_track_color: [f32; 4]§scrollbar_thumb_color: [f32; 4]§scrollbar_border_radius: f32§transform_ops: Option<Vec<TransformOp>>§transform_matrix: Option<[f32; 16]>§transform_origin: Option<((f32, bool), (f32, bool))>§transform_origin_resolved: Option<(f32, f32)>Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for IRStyle
impl<'de> Deserialize<'de> for IRStyle
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for IRStyle
impl RefUnwindSafe for IRStyle
impl Send for IRStyle
impl Sync for IRStyle
impl Unpin for IRStyle
impl UnsafeUnpin for IRStyle
impl UnwindSafe for IRStyle
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Source§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
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_: &<T as ArchivePointee>::ArchivedMetadata,
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Converts some archived metadata to the pointer metadata for itself.
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otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
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Change the background color to black
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Change the foreground color to red
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Change the background color to red
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Change the foreground color to green
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Change the background color to green
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Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the background color to bright magenta
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Change the background color to bright cyan
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Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.