pub struct FrameGenerator<'a> {
pub binary: &'a Path,
pub model: &'a Path,
pub fps: FPS,
pub input_dir: &'a Path,
pub output_dir: &'a PathBuf,
pub extra_args: &'a str,
}Fields§
§binary: &'a Path§model: &'a Path§fps: FPS§input_dir: &'a Path§output_dir: &'a PathBuf§extra_args: &'a strImplementations§
Source§impl<'a> FrameGenerator<'a>
impl<'a> FrameGenerator<'a>
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for FrameGenerator<'a>
impl<'a> RefUnwindSafe for FrameGenerator<'a>
impl<'a> Send for FrameGenerator<'a>
impl<'a> Sync for FrameGenerator<'a>
impl<'a> Unpin for FrameGenerator<'a>
impl<'a> UnwindSafe for FrameGenerator<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more