pub struct InstanceMut<'a, T: Component>(/* private fields */);Expand description
A QueryData item which represents a mutable reference to an Instance<T> and its associated Component.
This is analogous to a (Instance<T>, &mut T) query.
§Usage
This type behaves similar like InstanceRef<T> but allows mutable access to its associated Component.
The main difference is that you cannot create an InstanceMut<T> from an EntityMut.
See InstanceMut::from_entity for more details.
See InstanceRef<T> for more information and examples.
Implementations§
Source§impl<'a, T: Component> InstanceMut<'a, T>
impl<'a, T: Component> InstanceMut<'a, T>
Sourcepub fn from_entity(entity: &'a mut EntityWorldMut<'_>) -> Option<Self>
pub fn from_entity(entity: &'a mut EntityWorldMut<'_>) -> Option<Self>
Creates a new InstanceMut<T> from an EntityWorldMut if it contains a given Component of type T.
Trait Implementations§
Source§impl<T: Component> AsMut<T> for InstanceMut<'_, T>
impl<T: Component> AsMut<T> for InstanceMut<'_, T>
Source§impl<T: Component> AsRef<T> for InstanceMut<'_, T>
impl<T: Component> AsRef<T> for InstanceMut<'_, T>
Source§impl<T: Component> ContainsInstance<T> for InstanceMut<'_, T>
impl<T: Component> ContainsInstance<T> for InstanceMut<'_, T>
Source§impl<T: Component> Deref for InstanceMut<'_, T>
impl<T: Component> Deref for InstanceMut<'_, T>
Source§impl<T: Component> DerefMut for InstanceMut<'_, T>
impl<T: Component> DerefMut for InstanceMut<'_, T>
Source§impl<T: Component> DetectChanges for InstanceMut<'_, T>
impl<T: Component> DetectChanges for InstanceMut<'_, T>
Source§fn is_changed(&self) -> bool
fn is_changed(&self) -> bool
Returns
true if this value was added or mutably dereferenced
either since the last time the system ran or, if the system never ran,
since the beginning of the program. Read moreSource§fn last_changed(&self) -> Tick
fn last_changed(&self) -> Tick
Returns the change tick recording the time this data was most recently changed. Read more
Source§fn changed_by(&self) -> MaybeLocation
fn changed_by(&self) -> MaybeLocation
The location that last caused this to change.
Source§impl<T: Component> DetectChangesMut for InstanceMut<'_, T>
impl<T: Component> DetectChangesMut for InstanceMut<'_, T>
Source§fn set_changed(&mut self)
fn set_changed(&mut self)
Flags this value as having been changed. Read more
Source§fn set_last_changed(&mut self, last_changed: Tick)
fn set_last_changed(&mut self, last_changed: Tick)
Manually sets the change tick recording the time when this data was last mutated. Read more
Source§fn bypass_change_detection(&mut self) -> &mut Self::Inner
fn bypass_change_detection(&mut self) -> &mut Self::Inner
Manually bypasses change detection, allowing you to mutate the underlying value without updating the change tick. Read more
Source§fn set_last_added(&mut self, last_added: Tick)
fn set_last_added(&mut self, last_added: Tick)
Manually sets the added tick recording the time when this data was last added. Read more
Source§fn set_if_neq(&mut self, value: Self::Inner) -> bool
fn set_if_neq(&mut self, value: Self::Inner) -> bool
Overwrites this smart pointer with the given value, if and only if
*self != value.
Returns true if the value was overwritten, and returns false if it was not. Read moreSource§fn replace_if_neq(&mut self, value: Self::Inner) -> Option<Self::Inner>
fn replace_if_neq(&mut self, value: Self::Inner) -> Option<Self::Inner>
Overwrites this smart pointer with the given value, if and only if
*self != value,
returning the previous value if this occurs. Read moreSource§impl<T: Component> From<&InstanceMut<'_, T>> for Instance<T>
impl<T: Component> From<&InstanceMut<'_, T>> for Instance<T>
Source§fn from(item: &InstanceMut<'_, T>) -> Self
fn from(item: &InstanceMut<'_, T>) -> Self
Converts to this type from the input type.
Source§impl<T: Component> From<InstanceMut<'_, T>> for Instance<T>
impl<T: Component> From<InstanceMut<'_, T>> for Instance<T>
Source§fn from(item: InstanceMut<'_, T>) -> Self
fn from(item: InstanceMut<'_, T>) -> Self
Converts to this type from the input type.
Source§impl<T: Component> PartialEq for InstanceMut<'_, T>
impl<T: Component> PartialEq for InstanceMut<'_, T>
Source§impl<'b, T: Component<Mutability = Mutable>> QueryData for InstanceMut<'b, T>
impl<'b, T: Component<Mutability = Mutable>> QueryData for InstanceMut<'b, T>
Source§const IS_READ_ONLY: bool = false
const IS_READ_ONLY: bool = false
True if this query is read-only and may not perform mutable access.
Source§type ReadOnly = InstanceRef<'b, T>
type ReadOnly = InstanceRef<'b, T>
The read-only variant of this
QueryData, which satisfies the ReadOnlyQueryData trait.Source§type Item<'a> = InstanceMut<'a, T>
type Item<'a> = InstanceMut<'a, T>
The item returned by this
WorldQuery
This will be the data retrieved by the query,
and is visible to the end user when calling e.g. Query<Self>::get.Source§fn shrink<'wlong: 'wshort, 'wshort>(
item: Self::Item<'wlong>,
) -> Self::Item<'wshort>
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong>, ) -> Self::Item<'wshort>
This function manually implements subtyping for the query items.
Source§unsafe fn fetch<'w>(
fetch: &mut Self::Fetch<'w>,
entity: Entity,
table_row: TableRow,
) -> Self::Item<'w>
unsafe fn fetch<'w>( fetch: &mut Self::Fetch<'w>, entity: Entity, table_row: TableRow, ) -> Self::Item<'w>
Fetch
Self::Item for either the given entity in the current Table,
or for the given entity in the current Archetype. This must always be called after
WorldQuery::set_table with a table_row in the range of the current Table or after
WorldQuery::set_archetype with an entity in the current archetype.
Accesses components registered in WorldQuery::update_component_access. Read moreSource§impl<T: Component> WorldQuery for InstanceMut<'_, T>
impl<T: Component> WorldQuery for InstanceMut<'_, T>
Source§const IS_DENSE: bool = <(Instance<T>, &T) as WorldQuery>::IS_DENSE
const IS_DENSE: bool = <(Instance<T>, &T) as WorldQuery>::IS_DENSE
Returns true if (and only if) every table of every archetype matched by this fetch contains
all of the matched components. Read more
Source§type Fetch<'w> = <(Instance<T>, &'static mut T) as WorldQuery>::Fetch<'w>
type Fetch<'w> = <(Instance<T>, &'static mut T) as WorldQuery>::Fetch<'w>
Per archetype/table state retrieved by this
WorldQuery to compute Self::Item for each entity.Source§type State = <(Instance<T>, &'static mut T) as WorldQuery>::State
type State = <(Instance<T>, &'static mut T) as WorldQuery>::State
State used to construct a
Self::Fetch. This will be cached inside QueryState,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch.Source§fn shrink_fetch<'wlong: 'wshort, 'wshort>(
fetch: Self::Fetch<'wlong>,
) -> Self::Fetch<'wshort>
fn shrink_fetch<'wlong: 'wshort, 'wshort>( fetch: Self::Fetch<'wlong>, ) -> Self::Fetch<'wshort>
This function manually implements subtyping for the query fetches.
Source§unsafe fn init_fetch<'w>(
world: UnsafeWorldCell<'w>,
state: &Self::State,
last_run: Tick,
this_run: Tick,
) -> Self::Fetch<'w>
unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, state: &Self::State, last_run: Tick, this_run: Tick, ) -> Self::Fetch<'w>
Creates a new instance of
Self::Fetch,
by combining data from the World with the cached Self::State.
Readonly accesses resources registered in WorldQuery::update_component_access. Read moreSource§unsafe fn set_archetype<'w>(
fetch: &mut Self::Fetch<'w>,
state: &Self::State,
archetype: &'w Archetype,
table: &'w Table,
)
unsafe fn set_archetype<'w>( fetch: &mut Self::Fetch<'w>, state: &Self::State, archetype: &'w Archetype, table: &'w Table, )
Adjusts internal state to account for the next
Archetype. This will always be called on
archetypes that match this WorldQuery. Read moreSource§unsafe fn set_table<'w>(
fetch: &mut Self::Fetch<'w>,
state: &Self::State,
table: &'w Table,
)
unsafe fn set_table<'w>( fetch: &mut Self::Fetch<'w>, state: &Self::State, table: &'w Table, )
Adjusts internal state to account for the next
Table. This will always be called on tables
that match this WorldQuery. Read moreSource§fn update_component_access(
state: &Self::State,
access: &mut FilteredAccess<ComponentId>,
)
fn update_component_access( state: &Self::State, access: &mut FilteredAccess<ComponentId>, )
Source§fn init_state(world: &mut World) -> Self::State
fn init_state(world: &mut World) -> Self::State
Creates and initializes a
State for this WorldQuery type.Source§fn matches_component_set(
state: &Self::State,
set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool
fn matches_component_set( state: &Self::State, set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool
Source§fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
Sets available accesses for implementors with dynamic access such as
FilteredEntityRef
or FilteredEntityMut. Read moreimpl<T: Component> Eq for InstanceMut<'_, T>
Auto Trait Implementations§
impl<'a, T> Freeze for InstanceMut<'a, T>
impl<'a, T> RefUnwindSafe for InstanceMut<'a, T>where
T: RefUnwindSafe,
impl<'a, T> Send for InstanceMut<'a, T>
impl<'a, T> Sync for InstanceMut<'a, T>
impl<'a, T> Unpin for InstanceMut<'a, T>where
T: Unpin,
impl<'a, T> !UnwindSafe for InstanceMut<'a, T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.