Struct InstanceMut

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pub struct InstanceMut<'a, T: Component>(/* private fields */);
Expand description

A QueryData item which represents a mutable reference to an Instance<T> and its associated Component.

This is analogous to a (Instance<T>, &mut T) query.

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This type behaves similar like InstanceRef<T> but allows mutable access to its associated Component.

The main difference is that you cannot create an InstanceMut<T> from an EntityMut. See InstanceMut::from_entity for more details.

See InstanceRef<T> for more information and examples.

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impl<'a, T: Component> InstanceMut<'a, T>

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pub fn from_entity(entity: &'a mut EntityWorldMut<'_>) -> Option<Self>
where T: Component<Mutability = Mutable>,

Creates a new InstanceMut<T> from an EntityWorldMut if it contains a given Component of type T.

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impl<T: Component> AsMut<T> for InstanceMut<'_, T>

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fn as_mut(&mut self) -> &mut T

Converts this type into a mutable reference of the (usually inferred) input type.
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impl<T: Component> AsRef<Instance<T>> for InstanceMut<'_, T>

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fn as_ref(&self) -> &Instance<T>

Converts this type into a shared reference of the (usually inferred) input type.
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impl<T: Component> AsRef<T> for InstanceMut<'_, T>

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fn as_ref(&self) -> &T

Converts this type into a shared reference of the (usually inferred) input type.
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impl<T: Component> ContainsInstance<T> for InstanceMut<'_, T>

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fn instance(&self) -> Instance<T>

Returns the associated Instance<T>.
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fn entity(&self) -> Entity

Returns the Entity of the associated Instance<T>.
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impl<T: Component> Deref for InstanceMut<'_, T>

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type Target = T

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl<T: Component> DerefMut for InstanceMut<'_, T>

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl<T: Component> DetectChanges for InstanceMut<'_, T>

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fn is_added(&self) -> bool

Returns true if this value was added after the system last ran.
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fn is_changed(&self) -> bool

Returns true if this value was added or mutably dereferenced either since the last time the system ran or, if the system never ran, since the beginning of the program. Read more
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fn last_changed(&self) -> Tick

Returns the change tick recording the time this data was most recently changed. Read more
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fn added(&self) -> Tick

Returns the change tick recording the time this data was added.
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fn changed_by(&self) -> MaybeLocation

The location that last caused this to change.
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impl<T: Component> DetectChangesMut for InstanceMut<'_, T>

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type Inner = T

The type contained within this smart pointer Read more
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fn set_changed(&mut self)

Flags this value as having been changed. Read more
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fn set_last_changed(&mut self, last_changed: Tick)

Manually sets the change tick recording the time when this data was last mutated. Read more
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fn bypass_change_detection(&mut self) -> &mut Self::Inner

Manually bypasses change detection, allowing you to mutate the underlying value without updating the change tick. Read more
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fn set_added(&mut self)

Flags this value as having been added. Read more
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fn set_last_added(&mut self, last_added: Tick)

Manually sets the added tick recording the time when this data was last added. Read more
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fn set_if_neq(&mut self, value: Self::Inner) -> bool
where Self::Inner: Sized + PartialEq,

Overwrites this smart pointer with the given value, if and only if *self != value. Returns true if the value was overwritten, and returns false if it was not. Read more
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fn replace_if_neq(&mut self, value: Self::Inner) -> Option<Self::Inner>
where Self::Inner: Sized + PartialEq,

Overwrites this smart pointer with the given value, if and only if *self != value, returning the previous value if this occurs. Read more
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fn clone_from_if_neq<T>(&mut self, value: &T) -> bool
where T: ToOwned<Owned = Self::Inner> + ?Sized, Self::Inner: PartialEq<T>,

Overwrites this smart pointer with a clone of the given value, if and only if *self != value. Returns true if the value was overwritten, and returns false if it was not. Read more
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impl<T: Component> From<&InstanceMut<'_, T>> for Instance<T>

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fn from(item: &InstanceMut<'_, T>) -> Self

Converts to this type from the input type.
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impl<T: Component> From<InstanceMut<'_, T>> for Instance<T>

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fn from(item: InstanceMut<'_, T>) -> Self

Converts to this type from the input type.
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impl<T: Component> PartialEq for InstanceMut<'_, T>

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'b, T: Component<Mutability = Mutable>> QueryData for InstanceMut<'b, T>

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const IS_READ_ONLY: bool = false

True if this query is read-only and may not perform mutable access.
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type ReadOnly = InstanceRef<'b, T>

The read-only variant of this QueryData, which satisfies the ReadOnlyQueryData trait.
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type Item<'a> = InstanceMut<'a, T>

The item returned by this WorldQuery This will be the data retrieved by the query, and is visible to the end user when calling e.g. Query<Self>::get.
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fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong>, ) -> Self::Item<'wshort>

This function manually implements subtyping for the query items.
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unsafe fn fetch<'w>( fetch: &mut Self::Fetch<'w>, entity: Entity, table_row: TableRow, ) -> Self::Item<'w>

Fetch Self::Item for either the given entity in the current Table, or for the given entity in the current Archetype. This must always be called after WorldQuery::set_table with a table_row in the range of the current Table or after WorldQuery::set_archetype with an entity in the current archetype. Accesses components registered in WorldQuery::update_component_access. Read more
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impl<T: Component> WorldQuery for InstanceMut<'_, T>

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const IS_DENSE: bool = <(Instance<T>, &T) as WorldQuery>::IS_DENSE

Returns true if (and only if) every table of every archetype matched by this fetch contains all of the matched components. Read more
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type Fetch<'w> = <(Instance<T>, &'static mut T) as WorldQuery>::Fetch<'w>

Per archetype/table state retrieved by this WorldQuery to compute Self::Item for each entity.
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type State = <(Instance<T>, &'static mut T) as WorldQuery>::State

State used to construct a Self::Fetch. This will be cached inside QueryState, so it is best to move as much data / computation here as possible to reduce the cost of constructing Self::Fetch.
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fn shrink_fetch<'wlong: 'wshort, 'wshort>( fetch: Self::Fetch<'wlong>, ) -> Self::Fetch<'wshort>

This function manually implements subtyping for the query fetches.
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unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, state: &Self::State, last_run: Tick, this_run: Tick, ) -> Self::Fetch<'w>

Creates a new instance of Self::Fetch, by combining data from the World with the cached Self::State. Readonly accesses resources registered in WorldQuery::update_component_access. Read more
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unsafe fn set_archetype<'w>( fetch: &mut Self::Fetch<'w>, state: &Self::State, archetype: &'w Archetype, table: &'w Table, )

Adjusts internal state to account for the next Archetype. This will always be called on archetypes that match this WorldQuery. Read more
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unsafe fn set_table<'w>( fetch: &mut Self::Fetch<'w>, state: &Self::State, table: &'w Table, )

Adjusts internal state to account for the next Table. This will always be called on tables that match this WorldQuery. Read more
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fn update_component_access( state: &Self::State, access: &mut FilteredAccess<ComponentId>, )

Adds any component accesses used by this WorldQuery to access. Read more
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fn init_state(world: &mut World) -> Self::State

Creates and initializes a State for this WorldQuery type.
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fn get_state(components: &Components) -> Option<Self::State>

Attempts to initialize a State for this WorldQuery type using read-only access to Components.
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fn matches_component_set( state: &Self::State, set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool

Returns true if this query matches a set of components. Otherwise, returns false. Read more
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fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)

Sets available accesses for implementors with dynamic access such as FilteredEntityRef or FilteredEntityMut. Read more
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impl<T: Component> Eq for InstanceMut<'_, T>

Auto Trait Implementations§

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impl<'a, T> Freeze for InstanceMut<'a, T>

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impl<'a, T> RefUnwindSafe for InstanceMut<'a, T>
where T: RefUnwindSafe,

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impl<'a, T> Send for InstanceMut<'a, T>

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impl<'a, T> Sync for InstanceMut<'a, T>

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impl<'a, T> Unpin for InstanceMut<'a, T>
where T: Unpin,

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impl<'a, T> !UnwindSafe for InstanceMut<'a, T>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> DynEq for T
where T: Any + Eq,

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fn as_any(&self) -> &(dyn Any + 'static)

Casts the type to dyn Any.
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fn dyn_eq(&self, other: &(dyn DynEq + 'static)) -> bool

This method tests for self and other values to be equal. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> ConditionalSend for T
where T: Send,