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StorageState

Struct StorageState 

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pub struct StorageState {
    pub next_file_id: u64,
    pub config: StorageConfiguration,
    pub files: BTreeMap<FileId, StorageFileState>,
    pub path_to_file: BTreeMap<String, FileId>,
    pub deleted_paths: HashSet<String>,
    pub sync_failures: HashSet<(FileId, u64)>,
}
Expand description

Storage-related state management for the simulation.

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§next_file_id: u64

Counter for generating unique file IDs

§config: StorageConfiguration

Storage configuration for latencies and fault injection

§files: BTreeMap<FileId, StorageFileState>

Active files indexed by their ID

§path_to_file: BTreeMap<String, FileId>

Mapping from path to file ID for quick lookup

§deleted_paths: HashSet<String>

Set of paths that have been deleted (for create_new semantics)

§sync_failures: HashSet<(FileId, u64)>

Set of (file_id, op_seq) pairs for sync operations that failed

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impl StorageState

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pub fn new(config: StorageConfiguration) -> Self

Create a new storage state with the given configuration.

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impl Debug for StorageState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StorageState

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fn default() -> Self

Returns the “default value” for a type. Read more

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