pub struct GlobOutput {
pub glob: GlobPath,
pub optional: Option<bool>,
}Expand description
A glob pattern output.
Fields§
§glob: GlobPathThe glob pattern.
optional: Option<bool>Mark the file as optional instead of failing with an error after running a task and the output doesn’t exist.
Implementations§
Source§impl GlobOutput
impl GlobOutput
pub fn get_path(&self) -> String
pub fn is_negated(&self) -> bool
pub fn is_workspace_relative(&self) -> bool
pub fn to_workspace_relative( &self, project_source: impl AsRef<str>, ) -> WorkspaceRelativePathBuf
Source§impl GlobOutput
impl GlobOutput
pub fn from_uri(uri: Uri) -> Result<Self, ParseError>
Trait Implementations§
Source§impl Clone for GlobOutput
impl Clone for GlobOutput
Source§fn clone(&self) -> GlobOutput
fn clone(&self) -> GlobOutput
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Config for GlobOutput
impl Config for GlobOutput
type Partial = PartialGlobOutput
Source§fn from_partial(partial: Self::Partial) -> Self
fn from_partial(partial: Self::Partial) -> Self
Convert a partial configuration into a full configuration, with all values populated.
Source§fn settings() -> ConfigSettingMap
fn settings() -> ConfigSettingMap
Return a map of all settings and their metadata for the configuration.
Source§impl Debug for GlobOutput
impl Debug for GlobOutput
Source§impl Default for GlobOutput
impl Default for GlobOutput
Source§impl<'de> Deserialize<'de> for GlobOutput
impl<'de> Deserialize<'de> for GlobOutput
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for GlobOutput
impl PartialEq for GlobOutput
Source§impl Schematic for GlobOutput
impl Schematic for GlobOutput
Source§fn schema_name() -> Option<String>
fn schema_name() -> Option<String>
Define a name for this schema type. Names are required for non-primitive values
as a means to link references, and avoid cycles.
Source§fn build_schema(schema: SchemaBuilder) -> Schema
fn build_schema(schema: SchemaBuilder) -> Schema
Create and return a schema that models the structure of the implementing type.
The schema can be used to generate code, documentation, or other artifacts.
Source§impl Serialize for GlobOutput
impl Serialize for GlobOutput
impl Eq for GlobOutput
impl StructuralPartialEq for GlobOutput
Auto Trait Implementations§
impl Freeze for GlobOutput
impl RefUnwindSafe for GlobOutput
impl Send for GlobOutput
impl Sync for GlobOutput
impl Unpin for GlobOutput
impl UnsafeUnpin for GlobOutput
impl UnwindSafe for GlobOutput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for Twhere
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impl<Q, K> Equivalent<K> for Q
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool
Compare self to
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fn instrument(self, span: Span) -> Instrumented<Self>
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
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Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
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Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the foreground color to bright purple
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Change the foreground color to bright white
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Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
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Make the text dim
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Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
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Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.