pub struct State { /* private fields */ }Expand description
The state information of a running target
The State struct contains all necessary state information of a running target application,
similar to an operating system’s context. Values are stored using the Value type. Only if a
location has been written to, it hosts a concrete value (Value::Concrete), otherwise it is
Value::Uninitialized.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for State
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnwindSafe for State
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more