pub struct Bus { /* private fields */ }Expand description
An authenticated connection to the session bus, past Hello.
Implementations§
Source§impl Bus
Methods over a connection.
impl Bus
Methods over a connection.
Sourcepub fn connect(socket: &Path, wait: Duration) -> Result<Bus, CallError>
pub fn connect(socket: &Path, wait: Duration) -> Result<Bus, CallError>
What:
Connects to the bus socket, authenticates as the current user and says Hello, all within wait.
Why:
The deadline of the whole exchange starts here, so every later call shares what is left of it.
In TS you’d write (pseudocode):
const bus = await Bus.connect(path, 20000)Sourcepub fn within(&mut self, wait: Duration)
pub fn within(&mut self, wait: Duration)
What:
Gives the calls that follow wait from now, replacing what was left of the time the connection was given.
Why:
The time of the connection bounds a stuck bus, but a caller that spends time between calls (waiting for a service to
stop) must bound each phase by its own budget: a slow phase must not make the next one fail, and a query must not run
past the phase it belongs to.
In TS you’d write (pseudocode):
bus.within(10000) // the next calls may take ten seconds in allSourcepub fn call(
&mut self,
target: &Target<'_>,
arguments: &[&str],
) -> Result<Reply, CallError>
pub fn call( &mut self, target: &Target<'_>, arguments: &[&str], ) -> Result<Reply, CallError>
What: Makes one method call and waits for the reply that answers it, skipping the signals the bus sends meanwhile. Why: A return is the receiver’s confirmation (a reload returns after the units are read); an error reply comes back with its name and text so the caller can say what to do.
In TS you’d write (pseudocode):
await bus.call(RELOAD, [])Sourcepub fn reset_failed(&mut self, name: &str) -> Result<(), CallError>
pub fn reset_failed(&mut self, name: &str) -> Result<(), CallError>
Clears a unit’s failed state and its start-rate counter, so a start is not refused as “repeated too quickly”.
Sourcepub fn stop_unit(&mut self, name: &str) -> Result<(), CallError>
pub fn stop_unit(&mut self, name: &str) -> Result<(), CallError>
Stops a unit, replacing a queued job for it.
Sourcepub fn active_state(&mut self, name: &str) -> Result<Option<String>, CallError>
pub fn active_state(&mut self, name: &str) -> Result<Option<String>, CallError>
What:
The unit’s ActiveState (active, activating, deactivating, inactive, failed), or nothing when the manager
does not hold the unit.
Why:
A stop call returns when the job is queued, so only this state says the unit and its processes are gone. GetUnit
answers the unit’s object path and the property read answers a variant holding the state text. A unit that is not
loaded, or that unloads between the two calls, is not running.
In TS you’d write (pseudocode):
await bus.activeState('cli-git.service') // 'deactivating' | 'inactive' | undefinedTrait Implementations§
Auto Trait Implementations§
impl Freeze for Bus
impl RefUnwindSafe for Bus
impl Send for Bus
impl Sync for Bus
impl Unpin for Bus
impl UnsafeUnpin for Bus
impl UnwindSafe for Bus
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