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Compiler

Struct Compiler 

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pub struct Compiler {
    pub constants: Vec<Rc<Object>>,
    pub symbol_table: SymbolTable,
    /* private fields */
}

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§constants: Vec<Rc<Object>>§symbol_table: SymbolTable

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impl Compiler

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pub fn new() -> Compiler

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pub fn new_with_state( symbol_table: SymbolTable, constants: Vec<Rc<Object>>, ) -> Compiler

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pub fn compile(&mut self, node: &Node) -> Result<Bytecode, String>

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pub fn bytecode(&self) -> Bytecode

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pub fn add_constant(&mut self, obj: Object) -> usize

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pub fn emit(&mut self, op: Opcode, operands: &Vec<usize>) -> usize

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pub fn emit_with_span( &mut self, op: Opcode, operands: &Vec<usize>, span: &Span, ) -> usize

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pub fn add_instructions(&mut self, ins: &Instructions) -> usize

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T, U> Into<U> for T
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Calls U::from(self).

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type Error = Infallible

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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