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EffectExecutor

Trait EffectExecutor 

Source
pub trait EffectExecutor: Send + Sync {
    // Required method
    fn execute<'life0, 'life1, 'life2, 'life3, 'async_trait>(
        &'life0 self,
        request: &'life1 EffectRequest,
        policy: &'life2 ExecutionPolicy,
        context: &'life3 RunContext,
    ) -> Pin<Box<dyn Future<Output = Result<RawEffectOutput, ExecutionError>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait,
             'life3: 'async_trait,
             Self: 'async_trait;
}
Expand description

Executes an already approved effect.

Required Methods§

Source

fn execute<'life0, 'life1, 'life2, 'life3, 'async_trait>( &'life0 self, request: &'life1 EffectRequest, policy: &'life2 ExecutionPolicy, context: &'life3 RunContext, ) -> Pin<Box<dyn Future<Output = Result<RawEffectOutput, ExecutionError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait, Self: 'async_trait,

Executes an effect under the provided policy.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§