pub struct Frame {
pub step: u32,
pub time: f32,
pub boxvec: BoxVec,
pub precision: f32,
pub positions: Vec<f32>,
}Fields§
§step: u32§time: f32Time in picoseconds.
boxvec: BoxVec§precision: f32§positions: Vec<f32>Implementations§
Trait Implementations§
source§impl PartialEq for Frame
impl PartialEq for Frame
impl StructuralPartialEq for Frame
Auto Trait Implementations§
impl Freeze for Frame
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnwindSafe for Frame
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more