pub struct TextureWrite<'a> {
pub origin: [u32; 3],
pub size: [u32; 3],
pub bytes_per_row: u32,
pub rows_per_image: u32,
pub data: &'a [u8],
}Expand description
One tightly described host-to-texture upload.
Fields§
§origin: [u32; 3]Destination origin in texels.
size: [u32; 3]Written extent in texels.
bytes_per_row: u32Byte stride between adjacent rows.
rows_per_image: u32Rows between adjacent depth slices.
data: &'a [u8]Borrowed source allocation.
Trait Implementations§
Source§impl<'a> Clone for TextureWrite<'a>
impl<'a> Clone for TextureWrite<'a>
impl<'a> Copy for TextureWrite<'a>
Auto Trait Implementations§
impl<'a> Freeze for TextureWrite<'a>
impl<'a> RefUnwindSafe for TextureWrite<'a>
impl<'a> Send for TextureWrite<'a>
impl<'a> Sync for TextureWrite<'a>
impl<'a> Unpin for TextureWrite<'a>
impl<'a> UnsafeUnpin for TextureWrite<'a>
impl<'a> UnwindSafe for TextureWrite<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more