ActorManager

Struct ActorManager 

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pub struct ActorManager<Type, Message> {
    pub actors: HashMap<i32, Box<dyn Actor<Type, Message>>>,
    /* private fields */
}
Expand description

Manages all the actors for the game by hashing actors by id

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§actors: HashMap<i32, Box<dyn Actor<Type, Message>>>

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impl<Type, Message> ActorManager<Type, Message>

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pub fn new( actor_gen: ActorFromToken<Type, Message>, ) -> ActorManager<Type, Message>

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pub fn add( &mut self, token: char, position: (i32, i32), renderer: &mut Renderer<'_>, )

Add a new actor into the manager

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pub fn remove(&mut self, id: i32)

Remove an actor from the actors

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pub fn temp_remove(&mut self, id: i32) -> Option<Box<dyn Actor<Type, Message>>>

Temporarily remove an actor to appease borrow checker

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pub fn get_mut(&mut self, id: i32) -> Option<&mut Box<dyn Actor<Type, Message>>>

Get a mutable reference to an actor given the id

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pub fn temp_reinsert(&mut self, id: i32, actor: Box<dyn Actor<Type, Message>>)

Reinsert a temporarily removed actor

Auto Trait Implementations§

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impl<Type, Message> Freeze for ActorManager<Type, Message>

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impl<Type, Message> !RefUnwindSafe for ActorManager<Type, Message>

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impl<Type, Message> !Send for ActorManager<Type, Message>

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impl<Type, Message> !Sync for ActorManager<Type, Message>

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impl<Type, Message> Unpin for ActorManager<Type, Message>

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impl<Type, Message> !UnwindSafe for ActorManager<Type, Message>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.