[][src]Struct mojang_api::ProfileProperty

pub struct ProfileProperty {
    pub name: String,
    pub value: String,
    pub signature: String,
}

Represents a profile property returned in the server authentication request.

The most common profile property is called "textures" and contains the skin of the player.

Note that both value and signature are base64-encoded strings.

Fields

name: String

The name of this profile property.

value: String

The base64-encoded value of this profile property.

signature: String

The signature of this profile property, signed with Yggdrasil's private key.

Trait Implementations

impl Clone for ProfileProperty[src]

impl Debug for ProfileProperty[src]

impl Serialize for ProfileProperty[src]

impl<'de> Deserialize<'de> for ProfileProperty[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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