pub struct Snapshot {
pub entities: Vec<Entity>,
pub scopes: Vec<Scope>,
pub edges: Vec<Edge>,
pub events: Vec<Event>,
}Expand description
A snapshot is a point-in-time process envelope of graph state.
Fields§
§entities: Vec<Entity>Runtime entities present in this snapshot.
scopes: Vec<Scope>Execution scopes present in this snapshot.
edges: Vec<Edge>Entity-to-entity edges present in this snapshot.
events: Vec<Event>Point-in-time events captured for this snapshot.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Snapshot
impl RefUnwindSafe for Snapshot
impl Send for Snapshot
impl Sync for Snapshot
impl Unpin for Snapshot
impl UnsafeUnpin for Snapshot
impl UnwindSafe for Snapshot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more