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JsonState

Struct JsonState 

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pub struct JsonState { /* private fields */ }
Expand description

A simple JSON-based state implementation

This is a basic implementation of GraphState that uses a JSON object as the backing store. Useful for simple workflows or testing.

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impl JsonState

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pub fn new() -> JsonState

Create a new empty JSON state

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pub fn from_map(data: Map<String, Value>) -> JsonState

Create from a JSON object

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pub fn from_value(value: Value) -> Result<JsonState, AgentError>

Create from a JSON value (must be an object)

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pub fn as_map(&self) -> &Map<String, Value>

Get a reference to the underlying map

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pub fn as_map_mut(&mut self) -> &mut Map<String, Value>

Get a mutable reference to the underlying map

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impl Clone for JsonState

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fn clone(&self) -> JsonState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for JsonState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for JsonState

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fn default() -> JsonState

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for JsonState

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fn deserialize<__D>( __deserializer: __D, ) -> Result<JsonState, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl GraphState for JsonState

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fn apply_update<'life0, 'life1, 'async_trait>( &'life0 mut self, key: &'life1 str, value: Value, ) -> Pin<Box<dyn Future<Output = Result<(), AgentError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, JsonState: 'async_trait,

Apply a state update Read more
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fn get_value(&self, key: &str) -> Option<Value>

Get a value by key Read more
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fn keys(&self) -> Vec<&str>

Get all keys in this state
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fn to_json(&self) -> Result<Value, AgentError>

Convert entire state to a JSON Value
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fn from_json(value: Value) -> Result<JsonState, AgentError>

Create state from a JSON Value
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fn apply_updates<'life0, 'life1, 'async_trait>( &'life0 mut self, updates: &'life1 [StateUpdate], ) -> Pin<Box<dyn Future<Output = Result<(), AgentError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, Self: 'async_trait,

Apply multiple updates
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fn has_key(&self, key: &str) -> bool

Check if a key exists
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impl Serialize for JsonState

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn into_either(self, into_left: bool) -> Either<Self, Self>

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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn from_boxed(m: BoxedMessage) -> Result<Self, BoxedDowncastErr>

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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