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DaemonServer

Struct DaemonServer 

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pub struct DaemonServer { /* private fields */ }
Expand description

Daemon-side socket server.

Binds a Unix domain socket, accepts client connections, and broadcasts file-change events and status updates to all connected clients.

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impl DaemonServer

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pub fn new(root: &Path) -> Result<Self, DaemonSockError>

Create and bind a new daemon socket server for the given watched root.

The socket path is derived from the canonical root (see socket_path). Any existing socket file at the path is removed before binding.

§Errors

Returns an error if the parent directory cannot be created or the socket cannot be bound.

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pub fn path(&self) -> &Path

Return the filesystem path of the bound socket.

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pub fn start(&mut self) -> Result<(), DaemonSockError>

Start the accept-and-read loop in a background thread.

After calling start(), the server will accept new connections and respond to client queries automatically. Call DaemonServer::broadcast from the main loop to push events to all connected clients.

§Errors

Returns an error if the listener cannot be cloned, the accept thread cannot be spawned, or file descriptor operations fail.

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pub fn broadcast(&self, msg: &ServerMessage)

Broadcast a server message to all connected clients.

Disconnected clients are automatically removed. The message is serialized once and written to each client with a short write timeout to prevent a slow consumer from blocking the daemon.

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pub fn set_status(&self, status: &str, files_count: usize)

Update the daemon status and file count (reflected in subsequent broadcasts and query responses).

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pub fn notify_changes(&self, changes: Vec<FileChange>, files_count: usize)

Record a file-change batch in the history buffer and broadcast it.

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impl Drop for DaemonServer

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fn drop(&mut self)

Executes the destructor for this type. Read more

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