NodeType

Struct NodeType 

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pub struct NodeType {
    pub name: String,
    pub spec: NodeSpec,
    pub desc: String,
    pub groups: Vec<String>,
    pub attrs: HashMap<String, Attribute>,
    pub default_attrs: HashMap<String, Value>,
    pub content_match: Option<ContentMatch>,
    pub mark_set: Option<Vec<MarkType>>,
}
Expand description

用于描述节点类型的行为规则和属性约束,通过Schema进行统一管理

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§name: String

节点类型的唯一标识符(例如:“dw”, “dxgc”)

§spec: NodeSpec

节点类型的详细配置规范

§desc: String

节点类型的描述信息

§groups: Vec<String>

节点所属的逻辑分组

§attrs: HashMap<String, Attribute>

节点支持的属性集合(属性名 -> 属性定义)

§default_attrs: HashMap<String, Value>

节点属性的默认值集合

§content_match: Option<ContentMatch>

内容匹配规则,定义允许的子节点结构

§mark_set: Option<Vec<MarkType>>

允许附加的Mark类型集合

Implementations§

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impl NodeType

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pub fn compile(nodes: HashMap<String, NodeSpec>) -> HashMap<String, NodeType>

将原始节点规范编译为可用的节点类型集合

§参数
  • nodes: 节点名称到NodeSpec的映射
§返回值

返回HashMap<String, NodeType> 类型节点集合

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pub fn new(name: String, spec: NodeSpec) -> Self

创建新的节点类型实例

§参数
  • name: 节点类型名称
  • spec: 节点规范定义
§注意

自动从spec中推导默认属性和内容匹配规则

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pub fn check_content(&self, content: &[Node], schema: &Schema) -> bool

验证节点内容是否符合类型约束

§参数
  • content: 子节点切片
  • schema: 当前使用的文档模式
§返回值

返回true表示内容合法,false表示不合法

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pub fn check_attrs(&self, values: &Attrs)

验证节点属性是否符合规范

§参数
  • values: 待验证的属性集合
§Panics

当遇到以下情况会panic:

  • 包含未定义的属性
  • 缺少必须的属性
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pub fn has_required_attrs(&self) -> bool

检查节点是否包含必须的属性

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pub fn create_and_fill( &self, id: Option<NodeId>, attrs: Option<&HashMap<String, Value>>, content: Vec<Node>, marks: Option<Vec<Mark>>, schema: &Schema, ) -> NodeEnum

创建节点并填充内容

§参数
  • id: 可选的节点ID,如果未提供则自动生成
  • attrs: 可选的属性映射,用于设置节点属性
  • content: 子节点列表
  • marks: 可选的标记列表,用于设置节点标记
  • schema: 当前使用的文档模式
§返回值

返回包含新创建的节点及其所有子节点的向量

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pub fn create( &self, id: Option<NodeId>, attrs: Option<&HashMap<String, Value>>, content: Vec<NodeId>, marks: Option<Vec<Mark>>, ) -> Node

创建节点

Trait Implementations§

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impl Clone for NodeType

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fn clone(&self) -> NodeType

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NodeType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for NodeType

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fn eq(&self, other: &NodeType) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for NodeType

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impl StructuralPartialEq for NodeType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.