pub struct AnimatedMatrix4x4 { /* private fields */ }Implementations§
Source§impl AnimatedMatrix4x4
impl AnimatedMatrix4x4
pub fn new() -> Result<Self>
pub fn info(&self) -> Result<AnimatedValueInfo>
pub fn clear(&self)
pub fn set_interpolation(&self, interpolation: AnimatedValueInterpolation)
pub fn set_float4x4(&self, value: [f32; 16], time: f64)
pub fn float4x4_value(&self, time: f64) -> [f32; 16]
Trait Implementations§
Source§impl Clone for AnimatedMatrix4x4
impl Clone for AnimatedMatrix4x4
Source§fn clone(&self) -> AnimatedMatrix4x4
fn clone(&self) -> AnimatedMatrix4x4
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for AnimatedMatrix4x4
impl RefUnwindSafe for AnimatedMatrix4x4
impl !Send for AnimatedMatrix4x4
impl !Sync for AnimatedMatrix4x4
impl Unpin for AnimatedMatrix4x4
impl UnsafeUnpin for AnimatedMatrix4x4
impl UnwindSafe for AnimatedMatrix4x4
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more