pub struct AnimatedVector4 { /* private fields */ }Implementations§
Source§impl AnimatedVector4
impl AnimatedVector4
pub fn new() -> Result<Self>
pub fn info(&self) -> Result<AnimatedValueInfo>
pub fn clear(&self)
pub fn set_interpolation(&self, interpolation: AnimatedValueInterpolation)
pub fn set_float4(&self, value: [f32; 4], time: f64)
pub fn float4_value(&self, time: f64) -> [f32; 4]
Trait Implementations§
Source§impl Clone for AnimatedVector4
impl Clone for AnimatedVector4
Source§fn clone(&self) -> AnimatedVector4
fn clone(&self) -> AnimatedVector4
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for AnimatedVector4
impl RefUnwindSafe for AnimatedVector4
impl !Send for AnimatedVector4
impl !Sync for AnimatedVector4
impl Unpin for AnimatedVector4
impl UnsafeUnpin for AnimatedVector4
impl UnwindSafe for AnimatedVector4
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more