pub struct SettingsState {
pub nexus_api_key_draft: String,
pub nexus_api_key_visible: bool,
pub nexus_api_key_source: Option<ApiKeySource>,
pub nexus_config_key_exists: bool,
pub game_install_paths: Vec<SettingsGameInstall>,
pub download_dir: Option<PathBuf>,
pub effective_download_dir: PathBuf,
pub has_stock_snapshot: bool,
pub theme_name: String,
pub nexus_status: Option<NexusAuthStatus>,
}Expand description
Settings view state — consumed by the settings view.
Fields§
§nexus_api_key_draft: String§nexus_api_key_visible: bool§nexus_api_key_source: Option<ApiKeySource>§nexus_config_key_exists: bool§game_install_paths: Vec<SettingsGameInstall>§download_dir: Option<PathBuf>§effective_download_dir: PathBuf§has_stock_snapshot: bool§theme_name: String§nexus_status: Option<NexusAuthStatus>Trait Implementations§
Source§impl Clone for SettingsState
impl Clone for SettingsState
Source§fn clone(&self) -> SettingsState
fn clone(&self) -> SettingsState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SettingsState
impl Debug for SettingsState
Source§impl Default for SettingsState
impl Default for SettingsState
Source§fn default() -> SettingsState
fn default() -> SettingsState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for SettingsState
impl RefUnwindSafe for SettingsState
impl Send for SettingsState
impl Sync for SettingsState
impl Unpin for SettingsState
impl UnsafeUnpin for SettingsState
impl UnwindSafe for SettingsState
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