pub struct AddUserGameResult {
pub path: PathBuf,
pub existed: bool,
}Expand description
Outcome of add_user_game: where the spec was written and whether it existed already.
Fields§
§path: PathBuf§existed: boolTrait Implementations§
Source§impl Clone for AddUserGameResult
impl Clone for AddUserGameResult
Source§fn clone(&self) -> AddUserGameResult
fn clone(&self) -> AddUserGameResult
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AddUserGameResult
impl Debug for AddUserGameResult
Source§impl PartialEq for AddUserGameResult
impl PartialEq for AddUserGameResult
Source§fn eq(&self, other: &AddUserGameResult) -> bool
fn eq(&self, other: &AddUserGameResult) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Eq for AddUserGameResult
impl StructuralPartialEq for AddUserGameResult
Auto Trait Implementations§
impl Freeze for AddUserGameResult
impl RefUnwindSafe for AddUserGameResult
impl Send for AddUserGameResult
impl Sync for AddUserGameResult
impl Unpin for AddUserGameResult
impl UnsafeUnpin for AddUserGameResult
impl UnwindSafe for AddUserGameResult
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.