pub struct AppliedFiles {
pub files: Vec<PathBuf>,
}Expand description
Files applied by a tool to a game directory (for revert tracking).
Fields§
§files: Vec<PathBuf>Paths relative to the game directory.
Trait Implementations§
Source§impl Clone for AppliedFiles
impl Clone for AppliedFiles
Source§fn clone(&self) -> AppliedFiles
fn clone(&self) -> AppliedFiles
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AppliedFiles
impl Debug for AppliedFiles
Source§impl Default for AppliedFiles
impl Default for AppliedFiles
Source§fn default() -> AppliedFiles
fn default() -> AppliedFiles
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for AppliedFiles
impl RefUnwindSafe for AppliedFiles
impl Send for AppliedFiles
impl Sync for AppliedFiles
impl Unpin for AppliedFiles
impl UnsafeUnpin for AppliedFiles
impl UnwindSafe for AppliedFiles
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more