Struct VimState

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pub struct VimState<I: ApplicationInfo = EmptyInfo> { /* private fields */ }
Expand description

This wraps both action specific context, and persistent context.

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impl<I: ApplicationInfo> Clone for VimState<I>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<I: Debug + ApplicationInfo> Debug for VimState<I>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<I: ApplicationInfo> Default for VimState<I>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<I: ApplicationInfo> From<VimState<I>> for EditContext

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fn from(ctx: VimState<I>) -> Self

Converts to this type from the input type.
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impl<I: ApplicationInfo> InputKeyState<TerminalKey, CommonKeyClass> for VimState<I>

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fn event( &mut self, ev: &EdgeEvent<TerminalKey, CommonKeyClass>, ke: &TerminalKey, )

Update the context as needed after a Key has matched an EdgeEvent.
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fn get_cursor_indicator(&self) -> Option<char>

Return a character to show at the current cursor position.
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impl<I: ApplicationInfo> InputState for VimState<I>

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type Output = EditContext

The output context type returned along with actions.
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fn merge(original: EditContext, overrides: &EditContext) -> EditContext

Copy any overriding values into an Output object.
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fn reset(&mut self)

Reset any action-specific state.
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fn take(&mut self) -> Self::Output

Return a copy of the InputState, and reset any action-specific state.
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impl<I: ApplicationInfo> Mode<Action<I>, VimState<I>> for VimMode

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fn enter(&self, prev: Self, ctx: &mut VimState<I>) -> Vec<Action<I>>

Perform any necessary updates when entering a new mode. Read more
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fn show(&self, ctx: &VimState<I>) -> Option<String>

Return a string to show on-screen that describes the current mode.
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impl<I: ApplicationInfo> ModeKeys<TerminalKey, Action<I>, VimState<I>> for VimMode

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fn unmapped( &self, ke: &TerminalKey, ctx: &mut VimState<I>, ) -> (Vec<Action<I>>, Option<Self>)

Return the default behaviour for the current mode when the given key is unmapped. Read more
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impl<I: ApplicationInfo> ModeSequence<RepeatType, Action<I>, VimState<I>> for VimMode

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fn sequences( &self, action: &Action<I>, ctx: &EditContext, ) -> Vec<(RepeatType, SequenceStatus)>

Controls how and what gets included in the sequences of actions tracked by ModalMachine. When implementing, if there are actions that trigger calls to BindingMachine::repeat, be careful that they do not get included in a way that can create cycles. Read more
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impl<I: PartialEq + ApplicationInfo> PartialEq for VimState<I>

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fn eq(&self, other: &VimState<I>) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<I: Eq + ApplicationInfo> Eq for VimState<I>

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impl<I: ApplicationInfo> StructuralPartialEq for VimState<I>

Auto Trait Implementations§

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impl<I> Freeze for VimState<I>

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impl<I> RefUnwindSafe for VimState<I>
where I: RefUnwindSafe,

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impl<I> Send for VimState<I>
where I: Send,

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impl<I> Sync for VimState<I>
where I: Sync,

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impl<I> Unpin for VimState<I>
where I: Unpin,

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impl<I> UnwindSafe for VimState<I>
where I: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Any for T
where T: Any,

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impl<T> CloneAny for T
where T: Any + Clone,

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impl<T> CloneAnySend for T
where T: Any + Send + Clone,

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impl<T> CloneAnySendSync for T
where T: Any + Send + Sync + Clone,

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impl<T> CloneAnySync for T
where T: Any + Sync + Clone,