ShaderInstantiable

Struct ShaderInstantiable 

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pub struct ShaderInstantiable<'a, G>
where G: Gl,
{ /* private fields */ }
Expand description

This is a shader-specific instantiable built from the vertices of an mod3d_base::Instantiable

A shader requires a VAO that maps some of the vertex attribute buffers to particular attribute UIDs in the shader program

It requires mapping of textures to texture things

Possibly it will also require some particullar Uniforms

An mod3d_base::Instance can be renderd with a shader by using the RenderRecipe from the mod3d_base::Instantiable, using the matrix and bone positions in the Instance, and using the VAOs and other data in the ShaderInstantiable.

It borrows from the mod3d_base::Instantiable and so does not need to its own GlBuffers

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impl<'a, G> ShaderInstantiable<'a, G>
where G: Gl,

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pub fn new( context: &mut G, program: &'a G::Program, instantiable: &'a Instantiable<G>, ) -> Result<Self, ()>

Create a new ShaderInstantiable

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pub fn gl_draw(&self, context: &mut G, instance: &Instance<'_, G>)

Draw this ShaderInstantiable given an mod3d_base::Instance data

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impl<'a, G> Freeze for ShaderInstantiable<'a, G>

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impl<'a, G> RefUnwindSafe for ShaderInstantiable<'a, G>
where <G as Gl>::Program: RefUnwindSafe, <G as Gl>::Vao: RefUnwindSafe, <G as Gl>::Texture: RefUnwindSafe, <G as Gl>::Buffer: RefUnwindSafe,

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impl<'a, G> !Send for ShaderInstantiable<'a, G>

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impl<'a, G> !Sync for ShaderInstantiable<'a, G>

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impl<'a, G> Unpin for ShaderInstantiable<'a, G>
where <G as Gl>::Vao: Unpin,

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impl<'a, G> UnwindSafe for ShaderInstantiable<'a, G>
where <G as Gl>::Program: RefUnwindSafe, <G as Gl>::Vao: UnwindSafe, <G as Gl>::Texture: RefUnwindSafe, <G as Gl>::Buffer: RefUnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.