Struct Model3DWebGL

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pub struct Model3DWebGL { /* private fields */ }

Implementations§

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impl Model3DWebGL

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pub fn new(context: WebGl2RenderingContext) -> Self

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pub fn context(&self) -> &WebGl2RenderingContext

Create a program from a list of compiled shaders

Methods from Deref<Target = WebGl2RenderingContext>§

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pub fn canvas(&self) -> Option<Object>

Getter for the canvas field of this object.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn drawing_buffer_width(&self) -> i32

Getter for the drawingBufferWidth field of this object.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn drawing_buffer_height(&self) -> i32

Getter for the drawingBufferHeight field of this object.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn begin_transform_feedback(&self, primitive_mode: u32)

The beginTransformFeedback() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn bind_buffer_base( &self, target: u32, index: u32, buffer: Option<&WebGlBuffer>, )

The bindBufferBase() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlBuffer

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pub fn bind_buffer_range_with_i32_and_i32( &self, target: u32, index: u32, buffer: Option<&WebGlBuffer>, offset: i32, size: i32, )

The bindBufferRange() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlBuffer

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pub fn bind_buffer_range_with_f64_and_i32( &self, target: u32, index: u32, buffer: Option<&WebGlBuffer>, offset: f64, size: i32, )

The bindBufferRange() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlBuffer

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pub fn bind_buffer_range_with_i32_and_f64( &self, target: u32, index: u32, buffer: Option<&WebGlBuffer>, offset: i32, size: f64, )

The bindBufferRange() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlBuffer

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pub fn bind_buffer_range_with_f64_and_f64( &self, target: u32, index: u32, buffer: Option<&WebGlBuffer>, offset: f64, size: f64, )

The bindBufferRange() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlBuffer

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pub fn bind_vertex_array(&self, array: Option<&WebGlVertexArrayObject>)

The bindVertexArray() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlVertexArrayObject

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pub fn blit_framebuffer( &self, src_x0: i32, src_y0: i32, src_x1: i32, src_y1: i32, dst_x0: i32, dst_y0: i32, dst_x1: i32, dst_y1: i32, mask: u32, filter: u32, )

The blitFramebuffer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn buffer_data_with_i32(&self, target: u32, size: i32, usage: u32)

The bufferData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn buffer_data_with_f64(&self, target: u32, size: f64, usage: u32)

The bufferData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn buffer_data_with_opt_array_buffer( &self, target: u32, src_data: Option<&ArrayBuffer>, usage: u32, )

The bufferData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn buffer_data_with_array_buffer_view( &self, target: u32, src_data: &Object, usage: u32, )

The bufferData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn buffer_data_with_u8_array( &self, target: u32, src_data: &[u8], usage: u32, )

The bufferData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn buffer_data_with_js_u8_array( &self, target: u32, src_data: &Uint8Array, usage: u32, )

The bufferData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn buffer_data_with_array_buffer_view_and_src_offset( &self, target: u32, src_data: &Object, usage: u32, src_offset: u32, )

The bufferData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn buffer_data_with_u8_array_and_src_offset( &self, target: u32, src_data: &[u8], usage: u32, src_offset: u32, )

The bufferData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_data_with_js_u8_array_and_src_offset( &self, target: u32, src_data: &Uint8Array, usage: u32, src_offset: u32, )

The bufferData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_data_with_array_buffer_view_and_src_offset_and_length( &self, target: u32, src_data: &Object, usage: u32, src_offset: u32, length: u32, )

The bufferData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn buffer_data_with_u8_array_and_src_offset_and_length( &self, target: u32, src_data: &[u8], usage: u32, src_offset: u32, length: u32, )

The bufferData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn buffer_data_with_js_u8_array_and_src_offset_and_length( &self, target: u32, src_data: &Uint8Array, usage: u32, src_offset: u32, length: u32, )

The bufferData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn buffer_sub_data_with_i32_and_array_buffer( &self, target: u32, offset: i32, src_data: &ArrayBuffer, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn buffer_sub_data_with_f64_and_array_buffer( &self, target: u32, offset: f64, src_data: &ArrayBuffer, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_i32_and_array_buffer_view( &self, target: u32, offset: i32, src_data: &Object, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_f64_and_array_buffer_view( &self, target: u32, offset: f64, src_data: &Object, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_i32_and_u8_array( &self, target: u32, offset: i32, src_data: &[u8], )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_f64_and_u8_array( &self, target: u32, offset: f64, src_data: &[u8], )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_i32_and_js_u8_array( &self, target: u32, offset: i32, src_data: &Uint8Array, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_f64_and_js_u8_array( &self, target: u32, offset: f64, src_data: &Uint8Array, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_i32_and_array_buffer_view_and_src_offset( &self, target: u32, dst_byte_offset: i32, src_data: &Object, src_offset: u32, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_f64_and_array_buffer_view_and_src_offset( &self, target: u32, dst_byte_offset: f64, src_data: &Object, src_offset: u32, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_i32_and_u8_array_and_src_offset( &self, target: u32, dst_byte_offset: i32, src_data: &[u8], src_offset: u32, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_f64_and_u8_array_and_src_offset( &self, target: u32, dst_byte_offset: f64, src_data: &[u8], src_offset: u32, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_i32_and_js_u8_array_and_src_offset( &self, target: u32, dst_byte_offset: i32, src_data: &Uint8Array, src_offset: u32, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_f64_and_js_u8_array_and_src_offset( &self, target: u32, dst_byte_offset: f64, src_data: &Uint8Array, src_offset: u32, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_i32_and_array_buffer_view_and_src_offset_and_length( &self, target: u32, dst_byte_offset: i32, src_data: &Object, src_offset: u32, length: u32, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_f64_and_array_buffer_view_and_src_offset_and_length( &self, target: u32, dst_byte_offset: f64, src_data: &Object, src_offset: u32, length: u32, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_i32_and_u8_array_and_src_offset_and_length( &self, target: u32, dst_byte_offset: i32, src_data: &[u8], src_offset: u32, length: u32, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_f64_and_u8_array_and_src_offset_and_length( &self, target: u32, dst_byte_offset: f64, src_data: &[u8], src_offset: u32, length: u32, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_i32_and_js_u8_array_and_src_offset_and_length( &self, target: u32, dst_byte_offset: i32, src_data: &Uint8Array, src_offset: u32, length: u32, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn buffer_sub_data_with_f64_and_js_u8_array_and_src_offset_and_length( &self, target: u32, dst_byte_offset: f64, src_data: &Uint8Array, src_offset: u32, length: u32, )

The bufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferfi( &self, buffer: u32, drawbuffer: i32, depth: f32, stencil: i32, )

The clearBufferfi() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferfv_with_f32_array( &self, buffer: u32, drawbuffer: i32, values: &[f32], )

The clearBufferfv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferfv_with_js_f32_array( &self, buffer: u32, drawbuffer: i32, values: &Float32Array, )

The clearBufferfv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferfv_with_f32_sequence( &self, buffer: u32, drawbuffer: i32, values: &JsValue, )

The clearBufferfv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferfv_with_f32_array_and_src_offset( &self, buffer: u32, drawbuffer: i32, values: &[f32], src_offset: u32, )

The clearBufferfv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferfv_with_js_f32_array_and_src_offset( &self, buffer: u32, drawbuffer: i32, values: &Float32Array, src_offset: u32, )

The clearBufferfv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferfv_with_f32_sequence_and_src_offset( &self, buffer: u32, drawbuffer: i32, values: &JsValue, src_offset: u32, )

The clearBufferfv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferiv_with_i32_array( &self, buffer: u32, drawbuffer: i32, values: &[i32], )

The clearBufferiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferiv_with_js_i32_array( &self, buffer: u32, drawbuffer: i32, values: &Int32Array, )

The clearBufferiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferiv_with_i32_sequence( &self, buffer: u32, drawbuffer: i32, values: &JsValue, )

The clearBufferiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferiv_with_i32_array_and_src_offset( &self, buffer: u32, drawbuffer: i32, values: &[i32], src_offset: u32, )

The clearBufferiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferiv_with_js_i32_array_and_src_offset( &self, buffer: u32, drawbuffer: i32, values: &Int32Array, src_offset: u32, )

The clearBufferiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferiv_with_i32_sequence_and_src_offset( &self, buffer: u32, drawbuffer: i32, values: &JsValue, src_offset: u32, )

The clearBufferiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferuiv_with_u32_array( &self, buffer: u32, drawbuffer: i32, values: &[u32], )

The clearBufferuiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferuiv_with_js_u32_array( &self, buffer: u32, drawbuffer: i32, values: &Uint32Array, )

The clearBufferuiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferuiv_with_u32_sequence( &self, buffer: u32, drawbuffer: i32, values: &JsValue, )

The clearBufferuiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferuiv_with_u32_array_and_src_offset( &self, buffer: u32, drawbuffer: i32, values: &[u32], src_offset: u32, )

The clearBufferuiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferuiv_with_js_u32_array_and_src_offset( &self, buffer: u32, drawbuffer: i32, values: &Uint32Array, src_offset: u32, )

The clearBufferuiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_bufferuiv_with_u32_sequence_and_src_offset( &self, buffer: u32, drawbuffer: i32, values: &JsValue, src_offset: u32, )

The clearBufferuiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_2d_with_i32_and_i32( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, image_size: i32, offset: i32, )

The compressedTexImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_2d_with_i32_and_f64( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, image_size: i32, offset: f64, )

The compressedTexImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_2d_with_array_buffer_view( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, src_data: &Object, )

The compressedTexImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_2d_with_u8_array( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, src_data: &[u8], )

The compressedTexImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_2d_with_js_u8_array( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, src_data: &Uint8Array, )

The compressedTexImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_2d_with_array_buffer_view_and_u32( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, src_data: &Object, src_offset: u32, )

The compressedTexImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_2d_with_u8_array_and_u32( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, src_data: &[u8], src_offset: u32, )

The compressedTexImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_2d_with_js_u8_array_and_u32( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, src_data: &Uint8Array, src_offset: u32, )

The compressedTexImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_2d_with_array_buffer_view_and_u32_and_src_length_override( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, src_data: &Object, src_offset: u32, src_length_override: u32, )

The compressedTexImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_2d_with_u8_array_and_u32_and_src_length_override( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, src_data: &[u8], src_offset: u32, src_length_override: u32, )

The compressedTexImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_2d_with_js_u8_array_and_u32_and_src_length_override( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, border: i32, src_data: &Uint8Array, src_offset: u32, src_length_override: u32, )

The compressedTexImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_3d_with_i32_and_i32( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, depth: i32, border: i32, image_size: i32, offset: i32, )

The compressedTexImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_3d_with_i32_and_f64( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, depth: i32, border: i32, image_size: i32, offset: f64, )

The compressedTexImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_3d_with_array_buffer_view( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, depth: i32, border: i32, src_data: &Object, )

The compressedTexImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_3d_with_u8_array( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, depth: i32, border: i32, src_data: &[u8], )

The compressedTexImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_3d_with_js_u8_array( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, depth: i32, border: i32, src_data: &Uint8Array, )

The compressedTexImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_3d_with_array_buffer_view_and_u32( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, depth: i32, border: i32, src_data: &Object, src_offset: u32, )

The compressedTexImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_3d_with_u8_array_and_u32( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, depth: i32, border: i32, src_data: &[u8], src_offset: u32, )

The compressedTexImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_3d_with_js_u8_array_and_u32( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, depth: i32, border: i32, src_data: &Uint8Array, src_offset: u32, )

The compressedTexImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_3d_with_array_buffer_view_and_u32_and_src_length_override( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, depth: i32, border: i32, src_data: &Object, src_offset: u32, src_length_override: u32, )

The compressedTexImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_3d_with_u8_array_and_u32_and_src_length_override( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, depth: i32, border: i32, src_data: &[u8], src_offset: u32, src_length_override: u32, )

The compressedTexImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_image_3d_with_js_u8_array_and_u32_and_src_length_override( &self, target: u32, level: i32, internalformat: u32, width: i32, height: i32, depth: i32, border: i32, src_data: &Uint8Array, src_offset: u32, src_length_override: u32, )

The compressedTexImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_2d_with_i32_and_i32( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, image_size: i32, offset: i32, )

The compressedTexSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_2d_with_i32_and_f64( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, image_size: i32, offset: f64, )

The compressedTexSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_2d_with_array_buffer_view( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, src_data: &Object, )

The compressedTexSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_2d_with_u8_array( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, src_data: &mut [u8], )

The compressedTexSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_2d_with_js_u8_array( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, src_data: &Uint8Array, )

The compressedTexSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_2d_with_array_buffer_view_and_u32( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, src_data: &Object, src_offset: u32, )

The compressedTexSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_2d_with_u8_array_and_u32( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, src_data: &mut [u8], src_offset: u32, )

The compressedTexSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_2d_with_js_u8_array_and_u32( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, src_data: &Uint8Array, src_offset: u32, )

The compressedTexSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_2d_with_array_buffer_view_and_u32_and_src_length_override( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, src_data: &Object, src_offset: u32, src_length_override: u32, )

The compressedTexSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_2d_with_u8_array_and_u32_and_src_length_override( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, src_data: &mut [u8], src_offset: u32, src_length_override: u32, )

The compressedTexSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_2d_with_js_u8_array_and_u32_and_src_length_override( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, src_data: &Uint8Array, src_offset: u32, src_length_override: u32, )

The compressedTexSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_3d_with_i32_and_i32( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, image_size: i32, offset: i32, )

The compressedTexSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_3d_with_i32_and_f64( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, image_size: i32, offset: f64, )

The compressedTexSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_3d_with_array_buffer_view( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, src_data: &Object, )

The compressedTexSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_3d_with_u8_array( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, src_data: &mut [u8], )

The compressedTexSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_3d_with_js_u8_array( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, src_data: &Uint8Array, )

The compressedTexSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_3d_with_array_buffer_view_and_u32( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, src_data: &Object, src_offset: u32, )

The compressedTexSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_3d_with_u8_array_and_u32( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, src_data: &mut [u8], src_offset: u32, )

The compressedTexSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_3d_with_js_u8_array_and_u32( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, src_data: &Uint8Array, src_offset: u32, )

The compressedTexSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_3d_with_array_buffer_view_and_u32_and_src_length_override( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, src_data: &Object, src_offset: u32, src_length_override: u32, )

The compressedTexSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_3d_with_u8_array_and_u32_and_src_length_override( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, src_data: &mut [u8], src_offset: u32, src_length_override: u32, )

The compressedTexSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compressed_tex_sub_image_3d_with_js_u8_array_and_u32_and_src_length_override( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, src_data: &Uint8Array, src_offset: u32, src_length_override: u32, )

The compressedTexSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn copy_buffer_sub_data_with_i32_and_i32_and_i32( &self, read_target: u32, write_target: u32, read_offset: i32, write_offset: i32, size: i32, )

The copyBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn copy_buffer_sub_data_with_f64_and_i32_and_i32( &self, read_target: u32, write_target: u32, read_offset: f64, write_offset: i32, size: i32, )

The copyBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn copy_buffer_sub_data_with_i32_and_f64_and_i32( &self, read_target: u32, write_target: u32, read_offset: i32, write_offset: f64, size: i32, )

The copyBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn copy_buffer_sub_data_with_f64_and_f64_and_i32( &self, read_target: u32, write_target: u32, read_offset: f64, write_offset: f64, size: i32, )

The copyBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn copy_buffer_sub_data_with_i32_and_i32_and_f64( &self, read_target: u32, write_target: u32, read_offset: i32, write_offset: i32, size: f64, )

The copyBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn copy_buffer_sub_data_with_f64_and_i32_and_f64( &self, read_target: u32, write_target: u32, read_offset: f64, write_offset: i32, size: f64, )

The copyBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn copy_buffer_sub_data_with_i32_and_f64_and_f64( &self, read_target: u32, write_target: u32, read_offset: i32, write_offset: f64, size: f64, )

The copyBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn copy_buffer_sub_data_with_f64_and_f64_and_f64( &self, read_target: u32, write_target: u32, read_offset: f64, write_offset: f64, size: f64, )

The copyBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn copy_tex_sub_image_3d( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, x: i32, y: i32, width: i32, height: i32, )

The copyTexSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn create_vertex_array(&self) -> Option<WebGlVertexArrayObject>

The createVertexArray() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlVertexArrayObject

Source

pub fn delete_vertex_array(&self, vertex_array: Option<&WebGlVertexArrayObject>)

The deleteVertexArray() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlVertexArrayObject

Source

pub fn draw_arrays_instanced( &self, mode: u32, first: i32, count: i32, instance_count: i32, )

The drawArraysInstanced() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn draw_buffers(&self, buffers: &JsValue)

The drawBuffers() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn draw_elements_instanced_with_i32( &self, mode: u32, count: i32, type_: u32, offset: i32, instance_count: i32, )

The drawElementsInstanced() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn draw_elements_instanced_with_f64( &self, mode: u32, count: i32, type_: u32, offset: f64, instance_count: i32, )

The drawElementsInstanced() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn draw_range_elements_with_i32( &self, mode: u32, start: u32, end: u32, count: i32, type_: u32, offset: i32, )

The drawRangeElements() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn draw_range_elements_with_f64( &self, mode: u32, start: u32, end: u32, count: i32, type_: u32, offset: f64, )

The drawRangeElements() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn end_query(&self, target: u32)

The endQuery() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn end_transform_feedback(&self)

The endTransformFeedback() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn framebuffer_texture_layer( &self, target: u32, attachment: u32, texture: Option<&WebGlTexture>, level: i32, layer: i32, )

The framebufferTextureLayer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlTexture

Source

pub fn get_active_uniform_block_name( &self, program: &WebGlProgram, uniform_block_index: u32, ) -> Option<String>

The getActiveUniformBlockName() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn get_active_uniform_block_parameter( &self, program: &WebGlProgram, uniform_block_index: u32, pname: u32, ) -> Result<JsValue, JsValue>

The getActiveUniformBlockParameter() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn get_active_uniforms( &self, program: &WebGlProgram, uniform_indices: &JsValue, pname: u32, ) -> JsValue

The getActiveUniforms() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn get_buffer_sub_data_with_i32_and_array_buffer_view( &self, target: u32, src_byte_offset: i32, dst_data: &Object, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_f64_and_array_buffer_view( &self, target: u32, src_byte_offset: f64, dst_data: &Object, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_i32_and_u8_array( &self, target: u32, src_byte_offset: i32, dst_data: &mut [u8], )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_f64_and_u8_array( &self, target: u32, src_byte_offset: f64, dst_data: &mut [u8], )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_i32_and_js_u8_array( &self, target: u32, src_byte_offset: i32, dst_data: &Uint8Array, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_f64_and_js_u8_array( &self, target: u32, src_byte_offset: f64, dst_data: &Uint8Array, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_i32_and_array_buffer_view_and_dst_offset( &self, target: u32, src_byte_offset: i32, dst_data: &Object, dst_offset: u32, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_f64_and_array_buffer_view_and_dst_offset( &self, target: u32, src_byte_offset: f64, dst_data: &Object, dst_offset: u32, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_i32_and_u8_array_and_dst_offset( &self, target: u32, src_byte_offset: i32, dst_data: &mut [u8], dst_offset: u32, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_f64_and_u8_array_and_dst_offset( &self, target: u32, src_byte_offset: f64, dst_data: &mut [u8], dst_offset: u32, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_i32_and_js_u8_array_and_dst_offset( &self, target: u32, src_byte_offset: i32, dst_data: &Uint8Array, dst_offset: u32, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_f64_and_js_u8_array_and_dst_offset( &self, target: u32, src_byte_offset: f64, dst_data: &Uint8Array, dst_offset: u32, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_i32_and_array_buffer_view_and_dst_offset_and_length( &self, target: u32, src_byte_offset: i32, dst_data: &Object, dst_offset: u32, length: u32, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_f64_and_array_buffer_view_and_dst_offset_and_length( &self, target: u32, src_byte_offset: f64, dst_data: &Object, dst_offset: u32, length: u32, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_i32_and_u8_array_and_dst_offset_and_length( &self, target: u32, src_byte_offset: i32, dst_data: &mut [u8], dst_offset: u32, length: u32, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_f64_and_u8_array_and_dst_offset_and_length( &self, target: u32, src_byte_offset: f64, dst_data: &mut [u8], dst_offset: u32, length: u32, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_i32_and_js_u8_array_and_dst_offset_and_length( &self, target: u32, src_byte_offset: i32, dst_data: &Uint8Array, dst_offset: u32, length: u32, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_buffer_sub_data_with_f64_and_js_u8_array_and_dst_offset_and_length( &self, target: u32, src_byte_offset: f64, dst_data: &Uint8Array, dst_offset: u32, length: u32, )

The getBufferSubData() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_frag_data_location(&self, program: &WebGlProgram, name: &str) -> i32

The getFragDataLocation() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn get_indexed_parameter( &self, target: u32, index: u32, ) -> Result<JsValue, JsValue>

The getIndexedParameter() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_internalformat_parameter( &self, target: u32, internalformat: u32, pname: u32, ) -> Result<JsValue, JsValue>

The getInternalformatParameter() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_query(&self, target: u32, pname: u32) -> JsValue

The getQuery() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_uniform_block_index( &self, program: &WebGlProgram, uniform_block_name: &str, ) -> u32

The getUniformBlockIndex() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn get_uniform_indices( &self, program: &WebGlProgram, uniform_names: &JsValue, ) -> Option<Array>

The getUniformIndices() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn invalidate_framebuffer( &self, target: u32, attachments: &JsValue, ) -> Result<(), JsValue>

The invalidateFramebuffer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn invalidate_sub_framebuffer( &self, target: u32, attachments: &JsValue, x: i32, y: i32, width: i32, height: i32, ) -> Result<(), JsValue>

The invalidateSubFramebuffer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn is_vertex_array( &self, vertex_array: Option<&WebGlVertexArrayObject>, ) -> bool

The isVertexArray() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlVertexArrayObject

Source

pub fn pause_transform_feedback(&self)

The pauseTransformFeedback() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn read_buffer(&self, src: u32)

The readBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn read_pixels_with_opt_array_buffer_view( &self, x: i32, y: i32, width: i32, height: i32, format: u32, type_: u32, dst_data: Option<&Object>, ) -> Result<(), JsValue>

The readPixels() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn read_pixels_with_opt_u8_array( &self, x: i32, y: i32, width: i32, height: i32, format: u32, type_: u32, dst_data: Option<&mut [u8]>, ) -> Result<(), JsValue>

The readPixels() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn read_pixels_with_opt_js_u8_array( &self, x: i32, y: i32, width: i32, height: i32, format: u32, type_: u32, dst_data: Option<&Uint8Array>, ) -> Result<(), JsValue>

The readPixels() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn read_pixels_with_i32( &self, x: i32, y: i32, width: i32, height: i32, format: u32, type_: u32, offset: i32, ) -> Result<(), JsValue>

The readPixels() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn read_pixels_with_f64( &self, x: i32, y: i32, width: i32, height: i32, format: u32, type_: u32, offset: f64, ) -> Result<(), JsValue>

The readPixels() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn read_pixels_with_array_buffer_view_and_dst_offset( &self, x: i32, y: i32, width: i32, height: i32, format: u32, type_: u32, dst_data: &Object, dst_offset: u32, ) -> Result<(), JsValue>

The readPixels() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn read_pixels_with_u8_array_and_dst_offset( &self, x: i32, y: i32, width: i32, height: i32, format: u32, type_: u32, dst_data: &mut [u8], dst_offset: u32, ) -> Result<(), JsValue>

The readPixels() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn read_pixels_with_js_u8_array_and_dst_offset( &self, x: i32, y: i32, width: i32, height: i32, format: u32, type_: u32, dst_data: &Uint8Array, dst_offset: u32, ) -> Result<(), JsValue>

The readPixels() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn renderbuffer_storage_multisample( &self, target: u32, samples: i32, internalformat: u32, width: i32, height: i32, )

The renderbufferStorageMultisample() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn resume_transform_feedback(&self)

The resumeTransformFeedback() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_opt_array_buffer_view( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, border: i32, format: u32, type_: u32, pixels: Option<&Object>, ) -> Result<(), JsValue>

The texImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_opt_u8_array( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, border: i32, format: u32, type_: u32, pixels: Option<&[u8]>, ) -> Result<(), JsValue>

The texImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_opt_js_u8_array( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, border: i32, format: u32, type_: u32, pixels: Option<&Uint8Array>, ) -> Result<(), JsValue>

The texImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_2d_with_u32_and_u32_and_html_canvas_element( &self, target: u32, level: i32, internalformat: i32, format: u32, type_: u32, source: &HtmlCanvasElement, ) -> Result<(), JsValue>

The texImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: HtmlCanvasElement, WebGl2RenderingContext

Source

pub fn tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_i32( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, border: i32, format: u32, type_: u32, pbo_offset: i32, ) -> Result<(), JsValue>

The texImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_f64( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, border: i32, format: u32, type_: u32, pbo_offset: f64, ) -> Result<(), JsValue>

The texImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_html_canvas_element( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, border: i32, format: u32, type_: u32, source: &HtmlCanvasElement, ) -> Result<(), JsValue>

The texImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: HtmlCanvasElement, WebGl2RenderingContext

Source

pub fn tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_array_buffer_view_and_src_offset( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, border: i32, format: u32, type_: u32, src_data: &Object, src_offset: u32, ) -> Result<(), JsValue>

The texImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_u8_array_and_src_offset( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, border: i32, format: u32, type_: u32, src_data: &[u8], src_offset: u32, ) -> Result<(), JsValue>

The texImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_js_u8_array_and_src_offset( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, border: i32, format: u32, type_: u32, src_data: &Uint8Array, src_offset: u32, ) -> Result<(), JsValue>

The texImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_3d_with_i32( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, depth: i32, border: i32, format: u32, type_: u32, pbo_offset: i32, ) -> Result<(), JsValue>

The texImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_3d_with_f64( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, depth: i32, border: i32, format: u32, type_: u32, pbo_offset: f64, ) -> Result<(), JsValue>

The texImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_3d_with_html_canvas_element( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, depth: i32, border: i32, format: u32, type_: u32, source: &HtmlCanvasElement, ) -> Result<(), JsValue>

The texImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: HtmlCanvasElement, WebGl2RenderingContext

Source

pub fn tex_image_3d_with_opt_array_buffer_view( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, depth: i32, border: i32, format: u32, type_: u32, src_data: Option<&Object>, ) -> Result<(), JsValue>

The texImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_3d_with_opt_u8_array( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, depth: i32, border: i32, format: u32, type_: u32, src_data: Option<&[u8]>, ) -> Result<(), JsValue>

The texImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_3d_with_opt_js_u8_array( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, depth: i32, border: i32, format: u32, type_: u32, src_data: Option<&Uint8Array>, ) -> Result<(), JsValue>

The texImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_3d_with_array_buffer_view_and_src_offset( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, depth: i32, border: i32, format: u32, type_: u32, src_data: &Object, src_offset: u32, ) -> Result<(), JsValue>

The texImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_3d_with_u8_array_and_src_offset( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, depth: i32, border: i32, format: u32, type_: u32, src_data: &[u8], src_offset: u32, ) -> Result<(), JsValue>

The texImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_image_3d_with_js_u8_array_and_src_offset( &self, target: u32, level: i32, internalformat: i32, width: i32, height: i32, depth: i32, border: i32, format: u32, type_: u32, src_data: &Uint8Array, src_offset: u32, ) -> Result<(), JsValue>

The texImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_storage_2d( &self, target: u32, levels: i32, internalformat: u32, width: i32, height: i32, )

The texStorage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_storage_3d( &self, target: u32, levels: i32, internalformat: u32, width: i32, height: i32, depth: i32, )

The texStorage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_opt_array_buffer_view( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, type_: u32, pixels: Option<&Object>, ) -> Result<(), JsValue>

The texSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_opt_u8_array( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, type_: u32, pixels: Option<&[u8]>, ) -> Result<(), JsValue>

The texSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_opt_js_u8_array( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, type_: u32, pixels: Option<&Uint8Array>, ) -> Result<(), JsValue>

The texSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_2d_with_u32_and_u32_and_html_canvas_element( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, format: u32, type_: u32, source: &HtmlCanvasElement, ) -> Result<(), JsValue>

The texSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: HtmlCanvasElement, WebGl2RenderingContext

Source

pub fn tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_i32( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, type_: u32, pbo_offset: i32, ) -> Result<(), JsValue>

The texSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_f64( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, type_: u32, pbo_offset: f64, ) -> Result<(), JsValue>

The texSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_html_canvas_element( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, type_: u32, source: &HtmlCanvasElement, ) -> Result<(), JsValue>

The texSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: HtmlCanvasElement, WebGl2RenderingContext

Source

pub fn tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_array_buffer_view_and_src_offset( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, type_: u32, src_data: &Object, src_offset: u32, ) -> Result<(), JsValue>

The texSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_u8_array_and_src_offset( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, type_: u32, src_data: &[u8], src_offset: u32, ) -> Result<(), JsValue>

The texSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_js_u8_array_and_src_offset( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, type_: u32, src_data: &Uint8Array, src_offset: u32, ) -> Result<(), JsValue>

The texSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_3d_with_i32( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, type_: u32, pbo_offset: i32, ) -> Result<(), JsValue>

The texSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_3d_with_f64( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, type_: u32, pbo_offset: f64, ) -> Result<(), JsValue>

The texSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_3d_with_html_canvas_element( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, type_: u32, source: &HtmlCanvasElement, ) -> Result<(), JsValue>

The texSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: HtmlCanvasElement, WebGl2RenderingContext

Source

pub fn tex_sub_image_3d_with_opt_array_buffer_view( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, type_: u32, src_data: Option<&Object>, ) -> Result<(), JsValue>

The texSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_3d_with_opt_u8_array( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, type_: u32, src_data: Option<&[u8]>, ) -> Result<(), JsValue>

The texSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_3d_with_opt_js_u8_array( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, type_: u32, src_data: Option<&Uint8Array>, ) -> Result<(), JsValue>

The texSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_3d_with_opt_array_buffer_view_and_src_offset( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, type_: u32, src_data: Option<&Object>, src_offset: u32, ) -> Result<(), JsValue>

The texSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_3d_with_opt_u8_array_and_src_offset( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, type_: u32, src_data: Option<&[u8]>, src_offset: u32, ) -> Result<(), JsValue>

The texSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_sub_image_3d_with_opt_js_u8_array_and_src_offset( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, type_: u32, src_data: Option<&Uint8Array>, src_offset: u32, ) -> Result<(), JsValue>

The texSubImage3D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn transform_feedback_varyings( &self, program: &WebGlProgram, varyings: &JsValue, buffer_mode: u32, )

The transformFeedbackVaryings() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn uniform1fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, data: &[f32], )

The uniform1fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, data: &Float32Array, )

The uniform1fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, )

The uniform1fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &[f32], src_offset: u32, )

The uniform1fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &Float32Array, src_offset: u32, )

The uniform1fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, )

The uniform1fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &[f32], src_offset: u32, src_length: u32, )

The uniform1fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniform1fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, src_length: u32, )

The uniform1fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1iv_with_i32_array( &self, location: Option<&WebGlUniformLocation>, data: &[i32], )

The uniform1iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1iv_with_js_i32_array( &self, location: Option<&WebGlUniformLocation>, data: &Int32Array, )

The uniform1iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1iv_with_i32_sequence( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, )

The uniform1iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1iv_with_i32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &[i32], src_offset: u32, )

The uniform1iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1iv_with_js_i32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &Int32Array, src_offset: u32, )

The uniform1iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1iv_with_i32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, )

The uniform1iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1iv_with_i32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &[i32], src_offset: u32, src_length: u32, )

The uniform1iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1iv_with_js_i32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &Int32Array, src_offset: u32, src_length: u32, )

The uniform1iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1iv_with_i32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, src_length: u32, )

The uniform1iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1ui(&self, location: Option<&WebGlUniformLocation>, v0: u32)

The uniform1ui() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1uiv_with_u32_array( &self, location: Option<&WebGlUniformLocation>, data: &[u32], )

The uniform1uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1uiv_with_js_u32_array( &self, location: Option<&WebGlUniformLocation>, data: &Uint32Array, )

The uniform1uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1uiv_with_u32_sequence( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, )

The uniform1uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1uiv_with_u32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &[u32], src_offset: u32, )

The uniform1uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1uiv_with_js_u32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &Uint32Array, src_offset: u32, )

The uniform1uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1uiv_with_u32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, )

The uniform1uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1uiv_with_u32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &[u32], src_offset: u32, src_length: u32, )

The uniform1uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1uiv_with_js_u32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &Uint32Array, src_offset: u32, src_length: u32, )

The uniform1uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1uiv_with_u32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, src_length: u32, )

The uniform1uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, data: &[f32], )

The uniform2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, data: &Float32Array, )

The uniform2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, )

The uniform2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &[f32], src_offset: u32, )

The uniform2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &Float32Array, src_offset: u32, )

The uniform2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, )

The uniform2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &[f32], src_offset: u32, src_length: u32, )

The uniform2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniform2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, src_length: u32, )

The uniform2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2iv_with_i32_array( &self, location: Option<&WebGlUniformLocation>, data: &[i32], )

The uniform2iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2iv_with_js_i32_array( &self, location: Option<&WebGlUniformLocation>, data: &Int32Array, )

The uniform2iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2iv_with_i32_sequence( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, )

The uniform2iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2iv_with_i32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &[i32], src_offset: u32, )

The uniform2iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2iv_with_js_i32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &Int32Array, src_offset: u32, )

The uniform2iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2iv_with_i32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, )

The uniform2iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2iv_with_i32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &[i32], src_offset: u32, src_length: u32, )

The uniform2iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2iv_with_js_i32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &Int32Array, src_offset: u32, src_length: u32, )

The uniform2iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2iv_with_i32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, src_length: u32, )

The uniform2iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2ui( &self, location: Option<&WebGlUniformLocation>, v0: u32, v1: u32, )

The uniform2ui() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2uiv_with_u32_array( &self, location: Option<&WebGlUniformLocation>, data: &[u32], )

The uniform2uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2uiv_with_js_u32_array( &self, location: Option<&WebGlUniformLocation>, data: &Uint32Array, )

The uniform2uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2uiv_with_u32_sequence( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, )

The uniform2uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2uiv_with_u32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &[u32], src_offset: u32, )

The uniform2uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2uiv_with_js_u32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &Uint32Array, src_offset: u32, )

The uniform2uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2uiv_with_u32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, )

The uniform2uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2uiv_with_u32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &[u32], src_offset: u32, src_length: u32, )

The uniform2uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2uiv_with_js_u32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &Uint32Array, src_offset: u32, src_length: u32, )

The uniform2uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2uiv_with_u32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, src_length: u32, )

The uniform2uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, data: &[f32], )

The uniform3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, data: &Float32Array, )

The uniform3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, )

The uniform3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &[f32], src_offset: u32, )

The uniform3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &Float32Array, src_offset: u32, )

The uniform3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, )

The uniform3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &[f32], src_offset: u32, src_length: u32, )

The uniform3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniform3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, src_length: u32, )

The uniform3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3iv_with_i32_array( &self, location: Option<&WebGlUniformLocation>, data: &[i32], )

The uniform3iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3iv_with_js_i32_array( &self, location: Option<&WebGlUniformLocation>, data: &Int32Array, )

The uniform3iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3iv_with_i32_sequence( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, )

The uniform3iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3iv_with_i32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &[i32], src_offset: u32, )

The uniform3iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3iv_with_js_i32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &Int32Array, src_offset: u32, )

The uniform3iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3iv_with_i32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, )

The uniform3iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3iv_with_i32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &[i32], src_offset: u32, src_length: u32, )

The uniform3iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3iv_with_js_i32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &Int32Array, src_offset: u32, src_length: u32, )

The uniform3iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3iv_with_i32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, src_length: u32, )

The uniform3iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3ui( &self, location: Option<&WebGlUniformLocation>, v0: u32, v1: u32, v2: u32, )

The uniform3ui() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3uiv_with_u32_array( &self, location: Option<&WebGlUniformLocation>, data: &[u32], )

The uniform3uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3uiv_with_js_u32_array( &self, location: Option<&WebGlUniformLocation>, data: &Uint32Array, )

The uniform3uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3uiv_with_u32_sequence( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, )

The uniform3uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3uiv_with_u32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &[u32], src_offset: u32, )

The uniform3uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3uiv_with_js_u32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &Uint32Array, src_offset: u32, )

The uniform3uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3uiv_with_u32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, )

The uniform3uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3uiv_with_u32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &[u32], src_offset: u32, src_length: u32, )

The uniform3uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3uiv_with_js_u32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &Uint32Array, src_offset: u32, src_length: u32, )

The uniform3uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3uiv_with_u32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, src_length: u32, )

The uniform3uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, data: &[f32], )

The uniform4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, data: &Float32Array, )

The uniform4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, )

The uniform4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &[f32], src_offset: u32, )

The uniform4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &Float32Array, src_offset: u32, )

The uniform4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, )

The uniform4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &[f32], src_offset: u32, src_length: u32, )

The uniform4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniform4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, src_length: u32, )

The uniform4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4iv_with_i32_array( &self, location: Option<&WebGlUniformLocation>, data: &[i32], )

The uniform4iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4iv_with_js_i32_array( &self, location: Option<&WebGlUniformLocation>, data: &Int32Array, )

The uniform4iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4iv_with_i32_sequence( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, )

The uniform4iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4iv_with_i32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &[i32], src_offset: u32, )

The uniform4iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4iv_with_js_i32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &Int32Array, src_offset: u32, )

The uniform4iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4iv_with_i32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, )

The uniform4iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4iv_with_i32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &[i32], src_offset: u32, src_length: u32, )

The uniform4iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4iv_with_js_i32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &Int32Array, src_offset: u32, src_length: u32, )

The uniform4iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4iv_with_i32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, src_length: u32, )

The uniform4iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4ui( &self, location: Option<&WebGlUniformLocation>, v0: u32, v1: u32, v2: u32, v3: u32, )

The uniform4ui() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4uiv_with_u32_array( &self, location: Option<&WebGlUniformLocation>, data: &[u32], )

The uniform4uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4uiv_with_js_u32_array( &self, location: Option<&WebGlUniformLocation>, data: &Uint32Array, )

The uniform4uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4uiv_with_u32_sequence( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, )

The uniform4uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4uiv_with_u32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &[u32], src_offset: u32, )

The uniform4uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4uiv_with_js_u32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &Uint32Array, src_offset: u32, )

The uniform4uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4uiv_with_u32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, )

The uniform4uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4uiv_with_u32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &[u32], src_offset: u32, src_length: u32, )

The uniform4uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4uiv_with_js_u32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &Uint32Array, src_offset: u32, src_length: u32, )

The uniform4uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4uiv_with_u32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, data: &JsValue, src_offset: u32, src_length: u32, )

The uniform4uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_block_binding( &self, program: &WebGlProgram, uniform_block_index: u32, uniform_block_binding: u32, )

The uniformBlockBinding() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn uniform_matrix2fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], )

The uniformMatrix2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, )

The uniformMatrix2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, )

The uniformMatrix2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, )

The uniformMatrix2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, )

The uniformMatrix2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, )

The uniformMatrix2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, src_length: u32, )

The uniformMatrix2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniformMatrix2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, src_length: u32, )

The uniformMatrix2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x3fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], )

The uniformMatrix2x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x3fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, )

The uniformMatrix2x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x3fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, )

The uniformMatrix2x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x3fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, )

The uniformMatrix2x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x3fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, )

The uniformMatrix2x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x3fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, )

The uniformMatrix2x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x3fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, src_length: u32, )

The uniformMatrix2x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x3fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniformMatrix2x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x3fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, src_length: u32, )

The uniformMatrix2x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x4fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], )

The uniformMatrix2x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x4fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, )

The uniformMatrix2x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x4fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, )

The uniformMatrix2x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x4fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, )

The uniformMatrix2x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x4fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, )

The uniformMatrix2x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x4fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, )

The uniformMatrix2x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x4fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, src_length: u32, )

The uniformMatrix2x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x4fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniformMatrix2x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix2x4fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, src_length: u32, )

The uniformMatrix2x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], )

The uniformMatrix3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, )

The uniformMatrix3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, )

The uniformMatrix3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, )

The uniformMatrix3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, )

The uniformMatrix3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, )

The uniformMatrix3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, src_length: u32, )

The uniformMatrix3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniformMatrix3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, src_length: u32, )

The uniformMatrix3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x2fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], )

The uniformMatrix3x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x2fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, )

The uniformMatrix3x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x2fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, )

The uniformMatrix3x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x2fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, )

The uniformMatrix3x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x2fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, )

The uniformMatrix3x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x2fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, )

The uniformMatrix3x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x2fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, src_length: u32, )

The uniformMatrix3x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x2fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniformMatrix3x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x2fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, src_length: u32, )

The uniformMatrix3x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x4fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], )

The uniformMatrix3x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x4fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, )

The uniformMatrix3x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x4fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, )

The uniformMatrix3x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x4fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, )

The uniformMatrix3x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x4fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, )

The uniformMatrix3x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x4fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, )

The uniformMatrix3x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x4fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, src_length: u32, )

The uniformMatrix3x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x4fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniformMatrix3x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix3x4fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, src_length: u32, )

The uniformMatrix3x4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], )

The uniformMatrix4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, )

The uniformMatrix4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, )

The uniformMatrix4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, )

The uniformMatrix4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, )

The uniformMatrix4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, )

The uniformMatrix4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, src_length: u32, )

The uniformMatrix4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniformMatrix4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, src_length: u32, )

The uniformMatrix4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x2fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], )

The uniformMatrix4x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x2fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, )

The uniformMatrix4x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x2fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, )

The uniformMatrix4x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x2fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, )

The uniformMatrix4x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x2fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, )

The uniformMatrix4x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x2fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, )

The uniformMatrix4x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x2fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, src_length: u32, )

The uniformMatrix4x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x2fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniformMatrix4x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x2fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, src_length: u32, )

The uniformMatrix4x2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x3fv_with_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], )

The uniformMatrix4x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x3fv_with_js_f32_array( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, )

The uniformMatrix4x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x3fv_with_f32_sequence( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, )

The uniformMatrix4x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x3fv_with_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, )

The uniformMatrix4x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x3fv_with_js_f32_array_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, )

The uniformMatrix4x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x3fv_with_f32_sequence_and_src_offset( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, )

The uniformMatrix4x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x3fv_with_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &[f32], src_offset: u32, src_length: u32, )

The uniformMatrix4x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x3fv_with_js_f32_array_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &Float32Array, src_offset: u32, src_length: u32, )

The uniformMatrix4x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform_matrix4x3fv_with_f32_sequence_and_src_offset_and_src_length( &self, location: Option<&WebGlUniformLocation>, transpose: bool, data: &JsValue, src_offset: u32, src_length: u32, )

The uniformMatrix4x3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn vertex_attrib_divisor(&self, index: u32, divisor: u32)

The vertexAttribDivisor() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib_i4i(&self, index: u32, x: i32, y: i32, z: i32, w: i32)

The vertexAttribI4i() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib_i4iv_with_i32_array(&self, index: u32, values: &mut [i32])

The vertexAttribI4iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib_i4iv_with_js_i32_array( &self, index: u32, values: &Int32Array, )

The vertexAttribI4iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib_i4iv_with_i32_sequence(&self, index: u32, values: &JsValue)

The vertexAttribI4iv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib_i4ui(&self, index: u32, x: u32, y: u32, z: u32, w: u32)

The vertexAttribI4ui() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib_i4uiv_with_u32_array(&self, index: u32, values: &mut [u32])

The vertexAttribI4uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib_i4uiv_with_js_u32_array( &self, index: u32, values: &Uint32Array, )

The vertexAttribI4uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib_i4uiv_with_u32_sequence( &self, index: u32, values: &JsValue, )

The vertexAttribI4uiv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib_i_pointer_with_i32( &self, index: u32, size: i32, type_: u32, stride: i32, offset: i32, )

The vertexAttribIPointer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib_i_pointer_with_f64( &self, index: u32, size: i32, type_: u32, stride: i32, offset: f64, )

The vertexAttribIPointer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn active_texture(&self, texture: u32)

The activeTexture() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn attach_shader(&self, program: &WebGlProgram, shader: &WebGlShader)

The attachShader() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram, WebGlShader

Source

pub fn bind_attrib_location( &self, program: &WebGlProgram, index: u32, name: &str, )

The bindAttribLocation() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn bind_buffer(&self, target: u32, buffer: Option<&WebGlBuffer>)

The bindBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlBuffer

Source

pub fn bind_texture(&self, target: u32, texture: Option<&WebGlTexture>)

The bindTexture() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlTexture

Source

pub fn blend_color(&self, red: f32, green: f32, blue: f32, alpha: f32)

The blendColor() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn blend_equation(&self, mode: u32)

The blendEquation() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn blend_equation_separate(&self, mode_rgb: u32, mode_alpha: u32)

The blendEquationSeparate() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn blend_func(&self, sfactor: u32, dfactor: u32)

The blendFunc() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn blend_func_separate( &self, src_rgb: u32, dst_rgb: u32, src_alpha: u32, dst_alpha: u32, )

The blendFuncSeparate() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn check_framebuffer_status(&self, target: u32) -> u32

The checkFramebufferStatus() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear(&self, mask: u32)

The clear() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_color(&self, red: f32, green: f32, blue: f32, alpha: f32)

The clearColor() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_depth(&self, depth: f32)

The clearDepth() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn clear_stencil(&self, s: i32)

The clearStencil() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn color_mask(&self, red: bool, green: bool, blue: bool, alpha: bool)

The colorMask() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn compile_shader(&self, shader: &WebGlShader)

The compileShader() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlShader

Source

pub fn copy_tex_image_2d( &self, target: u32, level: i32, internalformat: u32, x: i32, y: i32, width: i32, height: i32, border: i32, )

The copyTexImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn copy_tex_sub_image_2d( &self, target: u32, level: i32, xoffset: i32, yoffset: i32, x: i32, y: i32, width: i32, height: i32, )

The copyTexSubImage2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn create_buffer(&self) -> Option<WebGlBuffer>

The createBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlBuffer

Source

pub fn create_program(&self) -> Option<WebGlProgram>

The createProgram() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn create_shader(&self, type_: u32) -> Option<WebGlShader>

The createShader() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlShader

Source

pub fn create_texture(&self) -> Option<WebGlTexture>

The createTexture() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlTexture

Source

pub fn cull_face(&self, mode: u32)

The cullFace() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn delete_buffer(&self, buffer: Option<&WebGlBuffer>)

The deleteBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlBuffer

Source

pub fn delete_program(&self, program: Option<&WebGlProgram>)

The deleteProgram() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn delete_shader(&self, shader: Option<&WebGlShader>)

The deleteShader() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlShader

Source

pub fn delete_texture(&self, texture: Option<&WebGlTexture>)

The deleteTexture() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlTexture

Source

pub fn depth_func(&self, func: u32)

The depthFunc() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn depth_mask(&self, flag: bool)

The depthMask() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn depth_range(&self, z_near: f32, z_far: f32)

The depthRange() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn detach_shader(&self, program: &WebGlProgram, shader: &WebGlShader)

The detachShader() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram, WebGlShader

Source

pub fn disable(&self, cap: u32)

The disable() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn disable_vertex_attrib_array(&self, index: u32)

The disableVertexAttribArray() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn draw_arrays(&self, mode: u32, first: i32, count: i32)

The drawArrays() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn draw_elements_with_i32( &self, mode: u32, count: i32, type_: u32, offset: i32, )

The drawElements() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn draw_elements_with_f64( &self, mode: u32, count: i32, type_: u32, offset: f64, )

The drawElements() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn enable(&self, cap: u32)

The enable() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn enable_vertex_attrib_array(&self, index: u32)

The enableVertexAttribArray() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn finish(&self)

The finish() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn flush(&self)

The flush() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn framebuffer_texture_2d( &self, target: u32, attachment: u32, textarget: u32, texture: Option<&WebGlTexture>, level: i32, )

The framebufferTexture2D() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlTexture

Source

pub fn front_face(&self, mode: u32)

The frontFace() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn generate_mipmap(&self, target: u32)

The generateMipmap() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_attached_shaders(&self, program: &WebGlProgram) -> Option<Array>

The getAttachedShaders() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn get_attrib_location(&self, program: &WebGlProgram, name: &str) -> i32

The getAttribLocation() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn get_buffer_parameter(&self, target: u32, pname: u32) -> JsValue

The getBufferParameter() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_error(&self) -> u32

The getError() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_extension(&self, name: &str) -> Result<Option<Object>, JsValue>

The getExtension() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_framebuffer_attachment_parameter( &self, target: u32, attachment: u32, pname: u32, ) -> Result<JsValue, JsValue>

The getFramebufferAttachmentParameter() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_parameter(&self, pname: u32) -> Result<JsValue, JsValue>

The getParameter() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_program_info_log(&self, program: &WebGlProgram) -> Option<String>

The getProgramInfoLog() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn get_program_parameter( &self, program: &WebGlProgram, pname: u32, ) -> JsValue

The getProgramParameter() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn get_renderbuffer_parameter(&self, target: u32, pname: u32) -> JsValue

The getRenderbufferParameter() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_shader_info_log(&self, shader: &WebGlShader) -> Option<String>

The getShaderInfoLog() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlShader

Source

pub fn get_shader_parameter(&self, shader: &WebGlShader, pname: u32) -> JsValue

The getShaderParameter() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlShader

Source

pub fn get_shader_source(&self, shader: &WebGlShader) -> Option<String>

The getShaderSource() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlShader

Source

pub fn get_supported_extensions(&self) -> Option<Array>

The getSupportedExtensions() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_tex_parameter(&self, target: u32, pname: u32) -> JsValue

The getTexParameter() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_uniform( &self, program: &WebGlProgram, location: &WebGlUniformLocation, ) -> JsValue

The getUniform() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram, WebGlUniformLocation

Source

pub fn get_uniform_location( &self, program: &WebGlProgram, name: &str, ) -> Option<WebGlUniformLocation>

The getUniformLocation() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram, WebGlUniformLocation

Source

pub fn get_vertex_attrib( &self, index: u32, pname: u32, ) -> Result<JsValue, JsValue>

The getVertexAttrib() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn get_vertex_attrib_offset(&self, index: u32, pname: u32) -> f64

The getVertexAttribOffset() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn hint(&self, target: u32, mode: u32)

The hint() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn is_buffer(&self, buffer: Option<&WebGlBuffer>) -> bool

The isBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlBuffer

Source

pub fn is_context_lost(&self) -> bool

The isContextLost() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn is_enabled(&self, cap: u32) -> bool

The isEnabled() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn is_program(&self, program: Option<&WebGlProgram>) -> bool

The isProgram() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn is_shader(&self, shader: Option<&WebGlShader>) -> bool

The isShader() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlShader

Source

pub fn is_texture(&self, texture: Option<&WebGlTexture>) -> bool

The isTexture() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlTexture

Source

pub fn line_width(&self, width: f32)

The lineWidth() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

The linkProgram() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn pixel_storei(&self, pname: u32, param: i32)

The pixelStorei() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn polygon_offset(&self, factor: f32, units: f32)

The polygonOffset() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn renderbuffer_storage( &self, target: u32, internalformat: u32, width: i32, height: i32, )

The renderbufferStorage() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn sample_coverage(&self, value: f32, invert: bool)

The sampleCoverage() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn scissor(&self, x: i32, y: i32, width: i32, height: i32)

The scissor() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn shader_source(&self, shader: &WebGlShader, source: &str)

The shaderSource() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlShader

Source

pub fn stencil_func(&self, func: u32, ref_: i32, mask: u32)

The stencilFunc() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn stencil_func_separate(&self, face: u32, func: u32, ref_: i32, mask: u32)

The stencilFuncSeparate() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn stencil_mask(&self, mask: u32)

The stencilMask() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn stencil_mask_separate(&self, face: u32, mask: u32)

The stencilMaskSeparate() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn stencil_op(&self, fail: u32, zfail: u32, zpass: u32)

The stencilOp() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn stencil_op_separate(&self, face: u32, fail: u32, zfail: u32, zpass: u32)

The stencilOpSeparate() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_parameterf(&self, target: u32, pname: u32, param: f32)

The texParameterf() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn tex_parameteri(&self, target: u32, pname: u32, param: i32)

The texParameteri() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn uniform1f(&self, location: Option<&WebGlUniformLocation>, x: f32)

The uniform1f() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform1i(&self, location: Option<&WebGlUniformLocation>, x: i32)

The uniform1i() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2f(&self, location: Option<&WebGlUniformLocation>, x: f32, y: f32)

The uniform2f() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform2i(&self, location: Option<&WebGlUniformLocation>, x: i32, y: i32)

The uniform2i() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3f( &self, location: Option<&WebGlUniformLocation>, x: f32, y: f32, z: f32, )

The uniform3f() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform3i( &self, location: Option<&WebGlUniformLocation>, x: i32, y: i32, z: i32, )

The uniform3i() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4f( &self, location: Option<&WebGlUniformLocation>, x: f32, y: f32, z: f32, w: f32, )

The uniform4f() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn uniform4i( &self, location: Option<&WebGlUniformLocation>, x: i32, y: i32, z: i32, w: i32, )

The uniform4i() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlUniformLocation

Source

pub fn use_program(&self, program: Option<&WebGlProgram>)

The useProgram() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn validate_program(&self, program: &WebGlProgram)

The validateProgram() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext, WebGlProgram

Source

pub fn vertex_attrib1f(&self, indx: u32, x: f32)

The vertexAttrib1f() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib1fv_with_f32_array(&self, indx: u32, values: &[f32])

The vertexAttrib1fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib1fv_with_js_f32_array( &self, indx: u32, values: &Float32Array, )

The vertexAttrib1fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib1fv_with_f32_sequence(&self, indx: u32, values: &JsValue)

The vertexAttrib1fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib2f(&self, indx: u32, x: f32, y: f32)

The vertexAttrib2f() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib2fv_with_f32_array(&self, indx: u32, values: &[f32])

The vertexAttrib2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib2fv_with_js_f32_array( &self, indx: u32, values: &Float32Array, )

The vertexAttrib2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib2fv_with_f32_sequence(&self, indx: u32, values: &JsValue)

The vertexAttrib2fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib3f(&self, indx: u32, x: f32, y: f32, z: f32)

The vertexAttrib3f() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib3fv_with_f32_array(&self, indx: u32, values: &[f32])

The vertexAttrib3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib3fv_with_js_f32_array( &self, indx: u32, values: &Float32Array, )

The vertexAttrib3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib3fv_with_f32_sequence(&self, indx: u32, values: &JsValue)

The vertexAttrib3fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib4f(&self, indx: u32, x: f32, y: f32, z: f32, w: f32)

The vertexAttrib4f() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib4fv_with_f32_array(&self, indx: u32, values: &[f32])

The vertexAttrib4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib4fv_with_js_f32_array( &self, indx: u32, values: &Float32Array, )

The vertexAttrib4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib4fv_with_f32_sequence(&self, indx: u32, values: &JsValue)

The vertexAttrib4fv() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib_pointer_with_i32( &self, indx: u32, size: i32, type_: u32, normalized: bool, stride: i32, offset: i32, )

The vertexAttribPointer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

Source

pub fn vertex_attrib_pointer_with_f64( &self, indx: u32, size: i32, type_: u32, normalized: bool, stride: i32, offset: f64, )

The vertexAttribPointer() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub fn viewport(&self, x: i32, y: i32, width: i32, height: i32)

The viewport() method.

MDN Documentation

This API requires the following crate features to be activated: WebGl2RenderingContext

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pub const READ_BUFFER: u32 = 3_074u32

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pub const UNPACK_ROW_LENGTH: u32 = 3_314u32

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pub const UNPACK_SKIP_ROWS: u32 = 3_315u32

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pub const UNPACK_SKIP_PIXELS: u32 = 3_316u32

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pub const PACK_ROW_LENGTH: u32 = 3_330u32

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pub const PACK_SKIP_ROWS: u32 = 3_331u32

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pub const PACK_SKIP_PIXELS: u32 = 3_332u32

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pub const COLOR: u32 = 6_144u32

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pub const DEPTH: u32 = 6_145u32

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pub const STENCIL: u32 = 6_146u32

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pub const RED: u32 = 6_403u32

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pub const RGB8: u32 = 32_849u32

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pub const RGBA8: u32 = 32_856u32

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pub const RGB10_A2: u32 = 32_857u32

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pub const TEXTURE_BINDING_3D: u32 = 32_874u32

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pub const UNPACK_SKIP_IMAGES: u32 = 32_877u32

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pub const UNPACK_IMAGE_HEIGHT: u32 = 32_878u32

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pub const TEXTURE_3D: u32 = 32_879u32

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pub const TEXTURE_WRAP_R: u32 = 32_882u32

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pub const MAX_3D_TEXTURE_SIZE: u32 = 32_883u32

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pub const UNSIGNED_INT_2_10_10_10_REV: u32 = 33_640u32

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pub const MAX_ELEMENTS_VERTICES: u32 = 33_000u32

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pub const MAX_ELEMENTS_INDICES: u32 = 33_001u32

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pub const TEXTURE_MIN_LOD: u32 = 33_082u32

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pub const TEXTURE_MAX_LOD: u32 = 33_083u32

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pub const TEXTURE_BASE_LEVEL: u32 = 33_084u32

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pub const TEXTURE_MAX_LEVEL: u32 = 33_085u32

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pub const MIN: u32 = 32_775u32

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pub const MAX: u32 = 32_776u32

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pub const DEPTH_COMPONENT24: u32 = 33_190u32

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pub const MAX_TEXTURE_LOD_BIAS: u32 = 34_045u32

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pub const TEXTURE_COMPARE_MODE: u32 = 34_892u32

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pub const TEXTURE_COMPARE_FUNC: u32 = 34_893u32

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pub const CURRENT_QUERY: u32 = 34_917u32

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pub const QUERY_RESULT: u32 = 34_918u32

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pub const QUERY_RESULT_AVAILABLE: u32 = 34_919u32

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pub const STREAM_READ: u32 = 35_041u32

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pub const STREAM_COPY: u32 = 35_042u32

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pub const STATIC_READ: u32 = 35_045u32

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pub const STATIC_COPY: u32 = 35_046u32

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pub const DYNAMIC_READ: u32 = 35_049u32

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pub const DYNAMIC_COPY: u32 = 35_050u32

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pub const MAX_DRAW_BUFFERS: u32 = 34_852u32

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pub const DRAW_BUFFER0: u32 = 34_853u32

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pub const DRAW_BUFFER1: u32 = 34_854u32

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pub const DRAW_BUFFER2: u32 = 34_855u32

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pub const DRAW_BUFFER3: u32 = 34_856u32

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pub const DRAW_BUFFER4: u32 = 34_857u32

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pub const DRAW_BUFFER5: u32 = 34_858u32

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pub const DRAW_BUFFER6: u32 = 34_859u32

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pub const DRAW_BUFFER7: u32 = 34_860u32

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pub const DRAW_BUFFER8: u32 = 34_861u32

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pub const DRAW_BUFFER9: u32 = 34_862u32

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pub const DRAW_BUFFER10: u32 = 34_863u32

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pub const DRAW_BUFFER11: u32 = 34_864u32

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pub const DRAW_BUFFER12: u32 = 34_865u32

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pub const DRAW_BUFFER13: u32 = 34_866u32

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pub const DRAW_BUFFER14: u32 = 34_867u32

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pub const DRAW_BUFFER15: u32 = 34_868u32

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pub const MAX_FRAGMENT_UNIFORM_COMPONENTS: u32 = 35_657u32

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pub const MAX_VERTEX_UNIFORM_COMPONENTS: u32 = 35_658u32

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pub const SAMPLER_3D: u32 = 35_679u32

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pub const SAMPLER_2D_SHADOW: u32 = 35_682u32

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pub const FRAGMENT_SHADER_DERIVATIVE_HINT: u32 = 35_723u32

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pub const PIXEL_PACK_BUFFER: u32 = 35_051u32

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pub const PIXEL_UNPACK_BUFFER: u32 = 35_052u32

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pub const PIXEL_PACK_BUFFER_BINDING: u32 = 35_053u32

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pub const PIXEL_UNPACK_BUFFER_BINDING: u32 = 35_055u32

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pub const FLOAT_MAT2X3: u32 = 35_685u32

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pub const FLOAT_MAT2X4: u32 = 35_686u32

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pub const FLOAT_MAT3X2: u32 = 35_687u32

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pub const FLOAT_MAT3X4: u32 = 35_688u32

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pub const FLOAT_MAT4X2: u32 = 35_689u32

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pub const FLOAT_MAT4X3: u32 = 35_690u32

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pub const SRGB: u32 = 35_904u32

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pub const SRGB8: u32 = 35_905u32

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pub const SRGB8_ALPHA8: u32 = 35_907u32

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pub const COMPARE_REF_TO_TEXTURE: u32 = 34_894u32

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pub const RGBA32F: u32 = 34_836u32

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pub const RGB32F: u32 = 34_837u32

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pub const RGBA16F: u32 = 34_842u32

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pub const RGB16F: u32 = 34_843u32

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pub const VERTEX_ATTRIB_ARRAY_INTEGER: u32 = 35_069u32

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pub const MAX_ARRAY_TEXTURE_LAYERS: u32 = 35_071u32

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pub const MIN_PROGRAM_TEXEL_OFFSET: u32 = 35_076u32

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pub const MAX_PROGRAM_TEXEL_OFFSET: u32 = 35_077u32

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pub const MAX_VARYING_COMPONENTS: u32 = 35_659u32

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pub const TEXTURE_2D_ARRAY: u32 = 35_866u32

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pub const TEXTURE_BINDING_2D_ARRAY: u32 = 35_869u32

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pub const R11F_G11F_B10F: u32 = 35_898u32

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pub const UNSIGNED_INT_10F_11F_11F_REV: u32 = 35_899u32

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pub const RGB9_E5: u32 = 35_901u32

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pub const UNSIGNED_INT_5_9_9_9_REV: u32 = 35_902u32

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pub const TRANSFORM_FEEDBACK_BUFFER_MODE: u32 = 35_967u32

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pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: u32 = 35_968u32

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pub const TRANSFORM_FEEDBACK_VARYINGS: u32 = 35_971u32

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pub const TRANSFORM_FEEDBACK_BUFFER_START: u32 = 35_972u32

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pub const TRANSFORM_FEEDBACK_BUFFER_SIZE: u32 = 35_973u32

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pub const TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: u32 = 35_976u32

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pub const RASTERIZER_DISCARD: u32 = 35_977u32

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pub const MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: u32 = 35_978u32

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pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: u32 = 35_979u32

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pub const INTERLEAVED_ATTRIBS: u32 = 35_980u32

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pub const SEPARATE_ATTRIBS: u32 = 35_981u32

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pub const TRANSFORM_FEEDBACK_BUFFER: u32 = 35_982u32

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pub const TRANSFORM_FEEDBACK_BUFFER_BINDING: u32 = 35_983u32

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pub const RGBA32UI: u32 = 36_208u32

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pub const RGB32UI: u32 = 36_209u32

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pub const RGBA16UI: u32 = 36_214u32

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pub const RGB16UI: u32 = 36_215u32

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pub const RGBA8UI: u32 = 36_220u32

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pub const RGB8UI: u32 = 36_221u32

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pub const RGBA32I: u32 = 36_226u32

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pub const RGB32I: u32 = 36_227u32

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pub const RGBA16I: u32 = 36_232u32

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pub const RGB16I: u32 = 36_233u32

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pub const RGBA8I: u32 = 36_238u32

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pub const RGB8I: u32 = 36_239u32

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pub const RED_INTEGER: u32 = 36_244u32

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pub const RGB_INTEGER: u32 = 36_248u32

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pub const RGBA_INTEGER: u32 = 36_249u32

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pub const SAMPLER_2D_ARRAY: u32 = 36_289u32

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pub const SAMPLER_2D_ARRAY_SHADOW: u32 = 36_292u32

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pub const SAMPLER_CUBE_SHADOW: u32 = 36_293u32

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pub const UNSIGNED_INT_VEC2: u32 = 36_294u32

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pub const UNSIGNED_INT_VEC3: u32 = 36_295u32

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pub const UNSIGNED_INT_VEC4: u32 = 36_296u32

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pub const INT_SAMPLER_2D: u32 = 36_298u32

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pub const INT_SAMPLER_3D: u32 = 36_299u32

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pub const INT_SAMPLER_CUBE: u32 = 36_300u32

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pub const INT_SAMPLER_2D_ARRAY: u32 = 36_303u32

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pub const UNSIGNED_INT_SAMPLER_2D: u32 = 36_306u32

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pub const UNSIGNED_INT_SAMPLER_3D: u32 = 36_307u32

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pub const UNSIGNED_INT_SAMPLER_CUBE: u32 = 36_308u32

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pub const UNSIGNED_INT_SAMPLER_2D_ARRAY: u32 = 36_311u32

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pub const DEPTH_COMPONENT32F: u32 = 36_012u32

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pub const DEPTH32F_STENCIL8: u32 = 36_013u32

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pub const FLOAT_32_UNSIGNED_INT_24_8_REV: u32 = 36_269u32

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pub const FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: u32 = 33_296u32

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pub const FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: u32 = 33_297u32

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pub const FRAMEBUFFER_ATTACHMENT_RED_SIZE: u32 = 33_298u32

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pub const FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: u32 = 33_299u32

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pub const FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: u32 = 33_300u32

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pub const FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: u32 = 33_301u32

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pub const FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: u32 = 33_302u32

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pub const FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: u32 = 33_303u32

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pub const FRAMEBUFFER_DEFAULT: u32 = 33_304u32

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pub const UNSIGNED_INT_24_8: u32 = 34_042u32

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pub const DEPTH24_STENCIL8: u32 = 35_056u32

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pub const UNSIGNED_NORMALIZED: u32 = 35_863u32

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pub const DRAW_FRAMEBUFFER_BINDING: u32 = 36_006u32

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pub const READ_FRAMEBUFFER: u32 = 36_008u32

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pub const DRAW_FRAMEBUFFER: u32 = 36_009u32

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pub const READ_FRAMEBUFFER_BINDING: u32 = 36_010u32

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pub const RENDERBUFFER_SAMPLES: u32 = 36_011u32

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pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: u32 = 36_052u32

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pub const MAX_COLOR_ATTACHMENTS: u32 = 36_063u32

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pub const COLOR_ATTACHMENT1: u32 = 36_065u32

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pub const COLOR_ATTACHMENT2: u32 = 36_066u32

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pub const COLOR_ATTACHMENT3: u32 = 36_067u32

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pub const COLOR_ATTACHMENT4: u32 = 36_068u32

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pub const COLOR_ATTACHMENT5: u32 = 36_069u32

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pub const COLOR_ATTACHMENT6: u32 = 36_070u32

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pub const COLOR_ATTACHMENT7: u32 = 36_071u32

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pub const COLOR_ATTACHMENT8: u32 = 36_072u32

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pub const COLOR_ATTACHMENT9: u32 = 36_073u32

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pub const COLOR_ATTACHMENT10: u32 = 36_074u32

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pub const COLOR_ATTACHMENT11: u32 = 36_075u32

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pub const COLOR_ATTACHMENT12: u32 = 36_076u32

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pub const COLOR_ATTACHMENT13: u32 = 36_077u32

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pub const COLOR_ATTACHMENT14: u32 = 36_078u32

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pub const COLOR_ATTACHMENT15: u32 = 36_079u32

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pub const FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: u32 = 36_182u32

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pub const MAX_SAMPLES: u32 = 36_183u32

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pub const HALF_FLOAT: u32 = 5_131u32

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pub const RG: u32 = 33_319u32

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pub const RG_INTEGER: u32 = 33_320u32

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pub const R8: u32 = 33_321u32

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pub const RG8: u32 = 33_323u32

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pub const R16F: u32 = 33_325u32

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pub const R32F: u32 = 33_326u32

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pub const RG16F: u32 = 33_327u32

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pub const RG32F: u32 = 33_328u32

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pub const R8I: u32 = 33_329u32

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pub const R8UI: u32 = 33_330u32

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pub const R16I: u32 = 33_331u32

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pub const R16UI: u32 = 33_332u32

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pub const R32I: u32 = 33_333u32

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pub const R32UI: u32 = 33_334u32

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pub const RG8I: u32 = 33_335u32

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pub const RG8UI: u32 = 33_336u32

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pub const RG16I: u32 = 33_337u32

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pub const RG16UI: u32 = 33_338u32

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pub const RG32I: u32 = 33_339u32

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pub const RG32UI: u32 = 33_340u32

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pub const VERTEX_ARRAY_BINDING: u32 = 34_229u32

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pub const R8_SNORM: u32 = 36_756u32

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pub const RG8_SNORM: u32 = 36_757u32

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pub const RGB8_SNORM: u32 = 36_758u32

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pub const RGBA8_SNORM: u32 = 36_759u32

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pub const SIGNED_NORMALIZED: u32 = 36_764u32

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pub const COPY_READ_BUFFER: u32 = 36_662u32

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pub const COPY_WRITE_BUFFER: u32 = 36_663u32

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pub const COPY_READ_BUFFER_BINDING: u32 = 36_662u32

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pub const COPY_WRITE_BUFFER_BINDING: u32 = 36_663u32

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pub const UNIFORM_BUFFER: u32 = 35_345u32

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pub const UNIFORM_BUFFER_BINDING: u32 = 35_368u32

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pub const UNIFORM_BUFFER_START: u32 = 35_369u32

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pub const UNIFORM_BUFFER_SIZE: u32 = 35_370u32

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pub const MAX_VERTEX_UNIFORM_BLOCKS: u32 = 35_371u32

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pub const MAX_FRAGMENT_UNIFORM_BLOCKS: u32 = 35_373u32

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pub const MAX_COMBINED_UNIFORM_BLOCKS: u32 = 35_374u32

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pub const MAX_UNIFORM_BUFFER_BINDINGS: u32 = 35_375u32

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pub const MAX_UNIFORM_BLOCK_SIZE: u32 = 35_376u32

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pub const MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: u32 = 35_377u32

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pub const MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: u32 = 35_379u32

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pub const UNIFORM_BUFFER_OFFSET_ALIGNMENT: u32 = 35_380u32

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pub const ACTIVE_UNIFORM_BLOCKS: u32 = 35_382u32

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pub const UNIFORM_TYPE: u32 = 35_383u32

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pub const UNIFORM_SIZE: u32 = 35_384u32

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pub const UNIFORM_BLOCK_INDEX: u32 = 35_386u32

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pub const UNIFORM_OFFSET: u32 = 35_387u32

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pub const UNIFORM_ARRAY_STRIDE: u32 = 35_388u32

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pub const UNIFORM_MATRIX_STRIDE: u32 = 35_389u32

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pub const UNIFORM_IS_ROW_MAJOR: u32 = 35_390u32

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pub const UNIFORM_BLOCK_BINDING: u32 = 35_391u32

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pub const UNIFORM_BLOCK_DATA_SIZE: u32 = 35_392u32

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pub const UNIFORM_BLOCK_ACTIVE_UNIFORMS: u32 = 35_394u32

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pub const UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: u32 = 35_395u32

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pub const UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: u32 = 35_396u32

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pub const UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: u32 = 35_398u32

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pub const INVALID_INDEX: u32 = 4_294_967_295u32

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pub const MAX_VERTEX_OUTPUT_COMPONENTS: u32 = 37_154u32

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pub const MAX_FRAGMENT_INPUT_COMPONENTS: u32 = 37_157u32

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pub const MAX_SERVER_WAIT_TIMEOUT: u32 = 37_137u32

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pub const OBJECT_TYPE: u32 = 37_138u32

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pub const SYNC_CONDITION: u32 = 37_139u32

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pub const SYNC_STATUS: u32 = 37_140u32

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pub const SYNC_FLAGS: u32 = 37_141u32

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pub const SYNC_FENCE: u32 = 37_142u32

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pub const SYNC_GPU_COMMANDS_COMPLETE: u32 = 37_143u32

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pub const UNSIGNALED: u32 = 37_144u32

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pub const SIGNALED: u32 = 37_145u32

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pub const ALREADY_SIGNALED: u32 = 37_146u32

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pub const TIMEOUT_EXPIRED: u32 = 37_147u32

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pub const CONDITION_SATISFIED: u32 = 37_148u32

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pub const WAIT_FAILED: u32 = 37_149u32

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pub const SYNC_FLUSH_COMMANDS_BIT: u32 = 1u32

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pub const VERTEX_ATTRIB_ARRAY_DIVISOR: u32 = 35_070u32

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pub const ANY_SAMPLES_PASSED: u32 = 35_887u32

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pub const ANY_SAMPLES_PASSED_CONSERVATIVE: u32 = 36_202u32

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pub const SAMPLER_BINDING: u32 = 35_097u32

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pub const RGB10_A2UI: u32 = 36_975u32

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pub const INT_2_10_10_10_REV: u32 = 36_255u32

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pub const TRANSFORM_FEEDBACK: u32 = 36_386u32

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pub const TRANSFORM_FEEDBACK_PAUSED: u32 = 36_387u32

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pub const TRANSFORM_FEEDBACK_ACTIVE: u32 = 36_388u32

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pub const TRANSFORM_FEEDBACK_BINDING: u32 = 36_389u32

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pub const TEXTURE_IMMUTABLE_FORMAT: u32 = 37_167u32

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pub const MAX_ELEMENT_INDEX: u32 = 36_203u32

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pub const TEXTURE_IMMUTABLE_LEVELS: u32 = 33_503u32

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pub const TIMEOUT_IGNORED: f64 = -1f64

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pub const MAX_CLIENT_WAIT_TIMEOUT_WEBGL: u32 = 37_447u32

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pub const DEPTH_BUFFER_BIT: u32 = 256u32

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pub const STENCIL_BUFFER_BIT: u32 = 1_024u32

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pub const COLOR_BUFFER_BIT: u32 = 16_384u32

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pub const POINTS: u32 = 0u32

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pub const LINES: u32 = 1u32

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pub const LINE_LOOP: u32 = 2u32

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pub const LINE_STRIP: u32 = 3u32

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pub const TRIANGLES: u32 = 4u32

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pub const TRIANGLE_STRIP: u32 = 5u32

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pub const TRIANGLE_FAN: u32 = 6u32

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pub const ZERO: u32 = 0u32

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pub const ONE: u32 = 1u32

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pub const SRC_COLOR: u32 = 768u32

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pub const ONE_MINUS_SRC_COLOR: u32 = 769u32

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pub const SRC_ALPHA: u32 = 770u32

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pub const ONE_MINUS_SRC_ALPHA: u32 = 771u32

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pub const DST_ALPHA: u32 = 772u32

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pub const ONE_MINUS_DST_ALPHA: u32 = 773u32

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pub const DST_COLOR: u32 = 774u32

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pub const ONE_MINUS_DST_COLOR: u32 = 775u32

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pub const SRC_ALPHA_SATURATE: u32 = 776u32

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pub const FUNC_ADD: u32 = 32_774u32

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pub const BLEND_EQUATION: u32 = 32_777u32

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pub const BLEND_EQUATION_RGB: u32 = 32_777u32

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pub const BLEND_EQUATION_ALPHA: u32 = 34_877u32

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pub const FUNC_SUBTRACT: u32 = 32_778u32

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pub const FUNC_REVERSE_SUBTRACT: u32 = 32_779u32

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pub const BLEND_DST_RGB: u32 = 32_968u32

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pub const BLEND_SRC_RGB: u32 = 32_969u32

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pub const BLEND_DST_ALPHA: u32 = 32_970u32

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pub const BLEND_SRC_ALPHA: u32 = 32_971u32

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pub const CONSTANT_COLOR: u32 = 32_769u32

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pub const ONE_MINUS_CONSTANT_COLOR: u32 = 32_770u32

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pub const CONSTANT_ALPHA: u32 = 32_771u32

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pub const ONE_MINUS_CONSTANT_ALPHA: u32 = 32_772u32

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pub const BLEND_COLOR: u32 = 32_773u32

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pub const ARRAY_BUFFER: u32 = 34_962u32

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pub const ELEMENT_ARRAY_BUFFER: u32 = 34_963u32

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pub const ARRAY_BUFFER_BINDING: u32 = 34_964u32

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pub const ELEMENT_ARRAY_BUFFER_BINDING: u32 = 34_965u32

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pub const STREAM_DRAW: u32 = 35_040u32

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pub const STATIC_DRAW: u32 = 35_044u32

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pub const DYNAMIC_DRAW: u32 = 35_048u32

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pub const BUFFER_SIZE: u32 = 34_660u32

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pub const BUFFER_USAGE: u32 = 34_661u32

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pub const CURRENT_VERTEX_ATTRIB: u32 = 34_342u32

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pub const FRONT: u32 = 1_028u32

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pub const BACK: u32 = 1_029u32

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pub const FRONT_AND_BACK: u32 = 1_032u32

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pub const CULL_FACE: u32 = 2_884u32

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pub const BLEND: u32 = 3_042u32

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pub const DITHER: u32 = 3_024u32

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pub const STENCIL_TEST: u32 = 2_960u32

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pub const DEPTH_TEST: u32 = 2_929u32

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pub const SCISSOR_TEST: u32 = 3_089u32

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pub const POLYGON_OFFSET_FILL: u32 = 32_823u32

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pub const SAMPLE_ALPHA_TO_COVERAGE: u32 = 32_926u32

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pub const SAMPLE_COVERAGE: u32 = 32_928u32

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pub const NO_ERROR: u32 = 0u32

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pub const INVALID_ENUM: u32 = 1_280u32

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pub const INVALID_VALUE: u32 = 1_281u32

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pub const INVALID_OPERATION: u32 = 1_282u32

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pub const OUT_OF_MEMORY: u32 = 1_285u32

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pub const CW: u32 = 2_304u32

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pub const CCW: u32 = 2_305u32

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pub const LINE_WIDTH: u32 = 2_849u32

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pub const ALIASED_POINT_SIZE_RANGE: u32 = 33_901u32

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pub const ALIASED_LINE_WIDTH_RANGE: u32 = 33_902u32

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pub const CULL_FACE_MODE: u32 = 2_885u32

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pub const FRONT_FACE: u32 = 2_886u32

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pub const DEPTH_RANGE: u32 = 2_928u32

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pub const DEPTH_WRITEMASK: u32 = 2_930u32

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pub const DEPTH_CLEAR_VALUE: u32 = 2_931u32

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pub const DEPTH_FUNC: u32 = 2_932u32

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pub const STENCIL_CLEAR_VALUE: u32 = 2_961u32

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pub const STENCIL_FUNC: u32 = 2_962u32

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pub const STENCIL_FAIL: u32 = 2_964u32

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pub const STENCIL_PASS_DEPTH_FAIL: u32 = 2_965u32

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pub const STENCIL_PASS_DEPTH_PASS: u32 = 2_966u32

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pub const STENCIL_REF: u32 = 2_967u32

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pub const STENCIL_VALUE_MASK: u32 = 2_963u32

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pub const STENCIL_WRITEMASK: u32 = 2_968u32

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pub const STENCIL_BACK_FUNC: u32 = 34_816u32

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pub const STENCIL_BACK_FAIL: u32 = 34_817u32

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pub const STENCIL_BACK_PASS_DEPTH_FAIL: u32 = 34_818u32

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pub const STENCIL_BACK_PASS_DEPTH_PASS: u32 = 34_819u32

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pub const STENCIL_BACK_REF: u32 = 36_003u32

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pub const STENCIL_BACK_VALUE_MASK: u32 = 36_004u32

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pub const STENCIL_BACK_WRITEMASK: u32 = 36_005u32

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pub const VIEWPORT: u32 = 2_978u32

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pub const SCISSOR_BOX: u32 = 3_088u32

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pub const COLOR_CLEAR_VALUE: u32 = 3_106u32

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pub const COLOR_WRITEMASK: u32 = 3_107u32

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pub const UNPACK_ALIGNMENT: u32 = 3_317u32

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pub const PACK_ALIGNMENT: u32 = 3_333u32

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pub const MAX_TEXTURE_SIZE: u32 = 3_379u32

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pub const MAX_VIEWPORT_DIMS: u32 = 3_386u32

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pub const SUBPIXEL_BITS: u32 = 3_408u32

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pub const RED_BITS: u32 = 3_410u32

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pub const GREEN_BITS: u32 = 3_411u32

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pub const BLUE_BITS: u32 = 3_412u32

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pub const ALPHA_BITS: u32 = 3_413u32

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pub const DEPTH_BITS: u32 = 3_414u32

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pub const STENCIL_BITS: u32 = 3_415u32

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pub const POLYGON_OFFSET_UNITS: u32 = 10_752u32

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pub const POLYGON_OFFSET_FACTOR: u32 = 32_824u32

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pub const TEXTURE_BINDING_2D: u32 = 32_873u32

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pub const SAMPLE_BUFFERS: u32 = 32_936u32

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pub const SAMPLES: u32 = 32_937u32

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pub const SAMPLE_COVERAGE_VALUE: u32 = 32_938u32

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pub const SAMPLE_COVERAGE_INVERT: u32 = 32_939u32

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pub const COMPRESSED_TEXTURE_FORMATS: u32 = 34_467u32

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pub const DONT_CARE: u32 = 4_352u32

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pub const FASTEST: u32 = 4_353u32

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pub const NICEST: u32 = 4_354u32

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pub const GENERATE_MIPMAP_HINT: u32 = 33_170u32

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pub const BYTE: u32 = 5_120u32

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pub const UNSIGNED_BYTE: u32 = 5_121u32

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pub const SHORT: u32 = 5_122u32

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pub const UNSIGNED_SHORT: u32 = 5_123u32

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pub const INT: u32 = 5_124u32

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pub const UNSIGNED_INT: u32 = 5_125u32

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pub const FLOAT: u32 = 5_126u32

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pub const DEPTH_COMPONENT: u32 = 6_402u32

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pub const ALPHA: u32 = 6_406u32

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pub const RGB: u32 = 6_407u32

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pub const RGBA: u32 = 6_408u32

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pub const LUMINANCE: u32 = 6_409u32

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pub const LUMINANCE_ALPHA: u32 = 6_410u32

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pub const UNSIGNED_SHORT_4_4_4_4: u32 = 32_819u32

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pub const UNSIGNED_SHORT_5_5_5_1: u32 = 32_820u32

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pub const UNSIGNED_SHORT_5_6_5: u32 = 33_635u32

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pub const FRAGMENT_SHADER: u32 = 35_632u32

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pub const VERTEX_SHADER: u32 = 35_633u32

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pub const MAX_VERTEX_ATTRIBS: u32 = 34_921u32

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pub const MAX_VERTEX_UNIFORM_VECTORS: u32 = 36_347u32

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pub const MAX_VARYING_VECTORS: u32 = 36_348u32

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pub const MAX_COMBINED_TEXTURE_IMAGE_UNITS: u32 = 35_661u32

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pub const MAX_VERTEX_TEXTURE_IMAGE_UNITS: u32 = 35_660u32

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pub const MAX_TEXTURE_IMAGE_UNITS: u32 = 34_930u32

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pub const MAX_FRAGMENT_UNIFORM_VECTORS: u32 = 36_349u32

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pub const SHADER_TYPE: u32 = 35_663u32

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pub const DELETE_STATUS: u32 = 35_712u32

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pub const VALIDATE_STATUS: u32 = 35_715u32

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pub const ATTACHED_SHADERS: u32 = 35_717u32

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pub const ACTIVE_UNIFORMS: u32 = 35_718u32

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pub const ACTIVE_ATTRIBUTES: u32 = 35_721u32

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pub const SHADING_LANGUAGE_VERSION: u32 = 35_724u32

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pub const CURRENT_PROGRAM: u32 = 35_725u32

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pub const NEVER: u32 = 512u32

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pub const LESS: u32 = 513u32

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pub const EQUAL: u32 = 514u32

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pub const LEQUAL: u32 = 515u32

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pub const GREATER: u32 = 516u32

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pub const NOTEQUAL: u32 = 517u32

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pub const GEQUAL: u32 = 518u32

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pub const ALWAYS: u32 = 519u32

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pub const KEEP: u32 = 7_680u32

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pub const REPLACE: u32 = 7_681u32

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pub const INCR: u32 = 7_682u32

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pub const DECR: u32 = 7_683u32

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pub const INVERT: u32 = 5_386u32

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pub const INCR_WRAP: u32 = 34_055u32

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pub const DECR_WRAP: u32 = 34_056u32

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pub const VENDOR: u32 = 7_936u32

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pub const RENDERER: u32 = 7_937u32

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pub const VERSION: u32 = 7_938u32

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pub const NEAREST: u32 = 9_728u32

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pub const LINEAR: u32 = 9_729u32

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pub const NEAREST_MIPMAP_NEAREST: u32 = 9_984u32

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pub const LINEAR_MIPMAP_NEAREST: u32 = 9_985u32

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pub const NEAREST_MIPMAP_LINEAR: u32 = 9_986u32

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pub const LINEAR_MIPMAP_LINEAR: u32 = 9_987u32

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pub const TEXTURE_MAG_FILTER: u32 = 10_240u32

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pub const TEXTURE_MIN_FILTER: u32 = 10_241u32

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pub const TEXTURE_WRAP_S: u32 = 10_242u32

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pub const TEXTURE_WRAP_T: u32 = 10_243u32

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pub const TEXTURE_2D: u32 = 3_553u32

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pub const TEXTURE: u32 = 5_890u32

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pub const TEXTURE_CUBE_MAP: u32 = 34_067u32

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pub const TEXTURE_BINDING_CUBE_MAP: u32 = 34_068u32

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pub const TEXTURE_CUBE_MAP_POSITIVE_X: u32 = 34_069u32

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pub const TEXTURE_CUBE_MAP_NEGATIVE_X: u32 = 34_070u32

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pub const TEXTURE_CUBE_MAP_POSITIVE_Y: u32 = 34_071u32

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pub const TEXTURE_CUBE_MAP_NEGATIVE_Y: u32 = 34_072u32

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pub const TEXTURE_CUBE_MAP_POSITIVE_Z: u32 = 34_073u32

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pub const TEXTURE_CUBE_MAP_NEGATIVE_Z: u32 = 34_074u32

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pub const MAX_CUBE_MAP_TEXTURE_SIZE: u32 = 34_076u32

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pub const TEXTURE0: u32 = 33_984u32

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pub const TEXTURE1: u32 = 33_985u32

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pub const TEXTURE2: u32 = 33_986u32

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pub const TEXTURE3: u32 = 33_987u32

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pub const TEXTURE4: u32 = 33_988u32

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pub const TEXTURE5: u32 = 33_989u32

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pub const TEXTURE6: u32 = 33_990u32

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pub const TEXTURE7: u32 = 33_991u32

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pub const TEXTURE8: u32 = 33_992u32

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pub const TEXTURE9: u32 = 33_993u32

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pub const TEXTURE10: u32 = 33_994u32

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pub const TEXTURE11: u32 = 33_995u32

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pub const TEXTURE12: u32 = 33_996u32

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pub const TEXTURE13: u32 = 33_997u32

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pub const TEXTURE14: u32 = 33_998u32

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pub const TEXTURE15: u32 = 33_999u32

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pub const TEXTURE16: u32 = 34_000u32

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pub const TEXTURE17: u32 = 34_001u32

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pub const TEXTURE18: u32 = 34_002u32

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pub const TEXTURE19: u32 = 34_003u32

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pub const TEXTURE20: u32 = 34_004u32

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pub const TEXTURE21: u32 = 34_005u32

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pub const TEXTURE22: u32 = 34_006u32

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pub const TEXTURE23: u32 = 34_007u32

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pub const TEXTURE24: u32 = 34_008u32

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pub const TEXTURE25: u32 = 34_009u32

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pub const TEXTURE26: u32 = 34_010u32

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pub const TEXTURE27: u32 = 34_011u32

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pub const TEXTURE28: u32 = 34_012u32

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pub const TEXTURE29: u32 = 34_013u32

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pub const TEXTURE30: u32 = 34_014u32

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pub const TEXTURE31: u32 = 34_015u32

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pub const ACTIVE_TEXTURE: u32 = 34_016u32

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pub const REPEAT: u32 = 10_497u32

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pub const CLAMP_TO_EDGE: u32 = 33_071u32

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pub const MIRRORED_REPEAT: u32 = 33_648u32

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pub const FLOAT_VEC2: u32 = 35_664u32

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pub const FLOAT_VEC3: u32 = 35_665u32

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pub const FLOAT_VEC4: u32 = 35_666u32

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pub const INT_VEC2: u32 = 35_667u32

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pub const INT_VEC3: u32 = 35_668u32

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pub const INT_VEC4: u32 = 35_669u32

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pub const BOOL: u32 = 35_670u32

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pub const BOOL_VEC2: u32 = 35_671u32

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pub const BOOL_VEC3: u32 = 35_672u32

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pub const BOOL_VEC4: u32 = 35_673u32

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pub const FLOAT_MAT2: u32 = 35_674u32

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pub const FLOAT_MAT3: u32 = 35_675u32

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pub const FLOAT_MAT4: u32 = 35_676u32

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pub const SAMPLER_2D: u32 = 35_678u32

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pub const SAMPLER_CUBE: u32 = 35_680u32

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pub const VERTEX_ATTRIB_ARRAY_ENABLED: u32 = 34_338u32

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pub const VERTEX_ATTRIB_ARRAY_SIZE: u32 = 34_339u32

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pub const VERTEX_ATTRIB_ARRAY_STRIDE: u32 = 34_340u32

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pub const VERTEX_ATTRIB_ARRAY_TYPE: u32 = 34_341u32

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pub const VERTEX_ATTRIB_ARRAY_NORMALIZED: u32 = 34_922u32

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pub const VERTEX_ATTRIB_ARRAY_POINTER: u32 = 34_373u32

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pub const VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: u32 = 34_975u32

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pub const IMPLEMENTATION_COLOR_READ_TYPE: u32 = 35_738u32

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pub const IMPLEMENTATION_COLOR_READ_FORMAT: u32 = 35_739u32

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pub const COMPILE_STATUS: u32 = 35_713u32

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pub const LOW_FLOAT: u32 = 36_336u32

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pub const MEDIUM_FLOAT: u32 = 36_337u32

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pub const HIGH_FLOAT: u32 = 36_338u32

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pub const LOW_INT: u32 = 36_339u32

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pub const MEDIUM_INT: u32 = 36_340u32

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pub const HIGH_INT: u32 = 36_341u32

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pub const FRAMEBUFFER: u32 = 36_160u32

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pub const RENDERBUFFER: u32 = 36_161u32

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pub const RGBA4: u32 = 32_854u32

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pub const RGB5_A1: u32 = 32_855u32

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pub const RGB565: u32 = 36_194u32

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pub const DEPTH_COMPONENT16: u32 = 33_189u32

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pub const STENCIL_INDEX8: u32 = 36_168u32

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pub const DEPTH_STENCIL: u32 = 34_041u32

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pub const RENDERBUFFER_WIDTH: u32 = 36_162u32

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pub const RENDERBUFFER_HEIGHT: u32 = 36_163u32

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pub const RENDERBUFFER_INTERNAL_FORMAT: u32 = 36_164u32

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pub const RENDERBUFFER_RED_SIZE: u32 = 36_176u32

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pub const RENDERBUFFER_GREEN_SIZE: u32 = 36_177u32

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pub const RENDERBUFFER_BLUE_SIZE: u32 = 36_178u32

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pub const RENDERBUFFER_ALPHA_SIZE: u32 = 36_179u32

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pub const RENDERBUFFER_DEPTH_SIZE: u32 = 36_180u32

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pub const RENDERBUFFER_STENCIL_SIZE: u32 = 36_181u32

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pub const FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: u32 = 36_048u32

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pub const FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: u32 = 36_049u32

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pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: u32 = 36_050u32

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pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: u32 = 36_051u32

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pub const COLOR_ATTACHMENT0: u32 = 36_064u32

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pub const DEPTH_ATTACHMENT: u32 = 36_096u32

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pub const STENCIL_ATTACHMENT: u32 = 36_128u32

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pub const DEPTH_STENCIL_ATTACHMENT: u32 = 33_306u32

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pub const NONE: u32 = 0u32

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pub const FRAMEBUFFER_COMPLETE: u32 = 36_053u32

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pub const FRAMEBUFFER_INCOMPLETE_ATTACHMENT: u32 = 36_054u32

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pub const FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: u32 = 36_055u32

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pub const FRAMEBUFFER_INCOMPLETE_DIMENSIONS: u32 = 36_057u32

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pub const FRAMEBUFFER_UNSUPPORTED: u32 = 36_061u32

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pub const FRAMEBUFFER_BINDING: u32 = 36_006u32

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pub const RENDERBUFFER_BINDING: u32 = 36_007u32

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pub const MAX_RENDERBUFFER_SIZE: u32 = 34_024u32

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pub const INVALID_FRAMEBUFFER_OPERATION: u32 = 1_286u32

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pub const UNPACK_FLIP_Y_WEBGL: u32 = 37_440u32

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pub const UNPACK_PREMULTIPLY_ALPHA_WEBGL: u32 = 37_441u32

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pub const CONTEXT_LOST_WEBGL: u32 = 37_442u32

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pub const UNPACK_COLORSPACE_CONVERSION_WEBGL: u32 = 37_443u32

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pub const BROWSER_DEFAULT_WEBGL: u32 = 37_444u32

Methods from Deref<Target = Object>§

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pub fn constructor(&self) -> Function

The constructor property returns a reference to the Object constructor function that created the instance object.

MDN documentation

Source

pub fn has_own_property(&self, property: &JsValue) -> bool

The hasOwnProperty() method returns a boolean indicating whether the object has the specified property as its own property (as opposed to inheriting it).

MDN documentation

Source

pub fn is_prototype_of(&self, value: &JsValue) -> bool

The isPrototypeOf() method checks if an object exists in another object’s prototype chain.

MDN documentation

Source

pub fn property_is_enumerable(&self, property: &JsValue) -> bool

The propertyIsEnumerable() method returns a Boolean indicating whether the specified property is enumerable.

MDN documentation

Source

pub fn to_locale_string(&self) -> JsString

The toLocaleString() method returns a string representing the object. This method is meant to be overridden by derived objects for locale-specific purposes.

MDN documentation

Source

pub fn to_string(&self) -> JsString

The toString() method returns a string representing the object.

MDN documentation

Source

pub fn value_of(&self) -> Object

The valueOf() method returns the primitive value of the specified object.

MDN documentation

Methods from Deref<Target = JsValue>§

Source

pub const NULL: JsValue

Source

pub const UNDEFINED: JsValue

Source

pub const TRUE: JsValue

Source

pub const FALSE: JsValue

Source

pub fn as_f64(&self) -> Option<f64>

Returns the f64 value of this JS value if it’s an instance of a number.

If this JS value is not an instance of a number then this returns None.

Source

pub fn is_string(&self) -> bool

Tests whether this JS value is a JS string.

Source

pub fn as_string(&self) -> Option<String>

If this JS value is a string value, this function copies the JS string value into Wasm linear memory, encoded as UTF-8, and returns it as a Rust String.

To avoid the copying and re-encoding, consider the JsString::try_from() function from js-sys instead.

If this JS value is not an instance of a string or if it’s not valid utf-8 then this returns None.

§UTF-16 vs UTF-8

JavaScript strings in general are encoded as UTF-16, but Rust strings are encoded as UTF-8. This can cause the Rust string to look a bit different than the JS string sometimes. For more details see the documentation about the str type which contains a few caveats about the encodings.

Source

pub fn as_bool(&self) -> Option<bool>

Returns the bool value of this JS value if it’s an instance of a boolean.

If this JS value is not an instance of a boolean then this returns None.

Source

pub fn is_null(&self) -> bool

Tests whether this JS value is null

Source

pub fn is_undefined(&self) -> bool

Tests whether this JS value is undefined

Source

pub fn is_symbol(&self) -> bool

Tests whether the type of this JS value is symbol

Source

pub fn is_object(&self) -> bool

Tests whether typeof self == "object" && self !== null.

Source

pub fn is_array(&self) -> bool

Tests whether this JS value is an instance of Array.

Source

pub fn is_function(&self) -> bool

Tests whether the type of this JS value is function.

Source

pub fn is_bigint(&self) -> bool

Tests whether the type of this JS value is bigint.

Source

pub fn js_typeof(&self) -> JsValue

Applies the unary typeof JS operator on a JsValue.

MDN documentation

Source

pub fn js_in(&self, obj: &JsValue) -> bool

Applies the binary in JS operator on the two JsValues.

MDN documentation

Source

pub fn is_truthy(&self) -> bool

Tests whether the value is “truthy”.

Source

pub fn is_falsy(&self) -> bool

Tests whether the value is “falsy”.

Source

pub fn loose_eq(&self, other: &JsValue) -> bool

Compare two JsValues for equality, using the == operator in JS.

MDN documentation

Source

pub fn bit_not(&self) -> JsValue

Applies the unary ~ JS operator on a JsValue.

MDN documentation

Source

pub fn unsigned_shr(&self, rhs: &JsValue) -> u32

Applies the binary >>> JS operator on the two JsValues.

MDN documentation

Source

pub fn checked_div(&self, rhs: &JsValue) -> JsValue

Applies the binary / JS operator on two JsValues, catching and returning any RangeError thrown.

MDN documentation

Source

pub fn pow(&self, rhs: &JsValue) -> JsValue

Applies the binary ** JS operator on the two JsValues.

MDN documentation

Source

pub fn lt(&self, other: &JsValue) -> bool

Applies the binary < JS operator on the two JsValues.

MDN documentation

Source

pub fn le(&self, other: &JsValue) -> bool

Applies the binary <= JS operator on the two JsValues.

MDN documentation

Source

pub fn ge(&self, other: &JsValue) -> bool

Applies the binary >= JS operator on the two JsValues.

MDN documentation

Source

pub fn gt(&self, other: &JsValue) -> bool

Applies the binary > JS operator on the two JsValues.

MDN documentation

Source

pub fn unchecked_into_f64(&self) -> f64

Applies the unary + JS operator on a JsValue. Can throw.

MDN documentation

Trait Implementations§

Source§

impl Debug for Model3DWebGL

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for Model3DWebGL

Source§

type Target = WebGl2RenderingContext

The resulting type after dereferencing.
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fn deref(&self) -> &WebGl2RenderingContext

Dereferences the value.
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impl Gl for Model3DWebGL

Source§

fn use_program(&self, program: Option<&Self::Program>)

Use the program

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fn program_use_texture( &mut self, program: &<Self as Gl>::Program, texture_id: TextureId, gl_texture: &<Self as Gl>::Texture, )

Requires the program to be ‘used’

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type Program = Program

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type Buffer = Buffer

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type Vao = Vao

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type Texture = Texture

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type PipelineDesc<'a> = PipelineDesc

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fn create_pipeline<F: Fn(&str) -> Result<String, String>>( &mut self, read_src: &F, pipeline_desc: Box<Self::PipelineDesc<'_>>, ) -> Result<Self::Program, String>

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fn init_buffer_of_indices( &mut self, buffer: &mut <Self as Gl>::Buffer, view: &BufferIndexAccessor<'_, Self>, )

Create the OpenGL ELEMENT_ARRAY_BUFFER buffer using STATIC_DRAW - this copies the data in to OpenGL
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fn vao_create_from_indices( &mut self, indices: &IndexBuffer<Self>, ) -> Result<Vao, ()>

Create a VAO, add the indices as its element array buffer, and leave it bound
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fn buffer_bind_to_vao_attr( &mut self, buffer: &<Self as Gl>::Buffer, attr_id: &<Program as GlProgram>::GlAttrId, count: u32, ele_type: BufferElementType, byte_offset: u32, stride: u32, )

With the currently bound VAO add this view of the specified buffer as an attribute of the program, if the program has that attribute
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fn program_set_uniform_mat4( &mut self, program: &Program, id: UniformId, mat4: &Mat4, )

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fn program_set_uniform_floats_4( &mut self, program: &Self::Program, id: UniformId, floats: &[f32], )

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fn program_bind_uniform_index( &mut self, program: &<Self as Gl>::Program, uniform_buffer_id: usize, gl_uindex: u32, ) -> Result<(), ()>

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fn draw_primitive(&mut self, vaos: &[Vao], primitive: &Primitive)

Draw the specified primitive using its VAO index into the vaos slice
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fn bind_vao(&mut self, vao: Option<&Self::Vao>)

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fn uniform_buffer_create<F: Sized>( &mut self, data: &[F], is_dynamic: bool, ) -> Result<UniformBuffer<Self>, ()>

Create a uniform buffer (a GlBuffer in the GPU bound to GlUniformBuffer) Read more
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fn uniform_buffer_update_data<F: Debug>( &mut self, uniform_buffer: &UniformBuffer<Self>, data: &[F], byte_offset: u32, )

Update (a portion) of a uniform GlBuffer
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fn uniform_index_of_range( &mut self, uniform_buffer: &UniformBuffer<Self>, gl_uindex: u32, byte_offset: usize, byte_length: usize, )

Set the GPU’s UniformBlockMatrix index N to a range of a UniformBuffer
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impl Renderable for Model3DWebGL

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fn init_buffer_desc_client( &mut self, _client: &mut Self::Descriptor, _buffer_desc: &BufferDescriptor<'_, Self>, )

Initialize a buffer descriptor client - it will have been created using default()

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fn init_buffer_data_client( &mut self, client: &mut Self::Buffer, buffer_data: &BufferData<'_, Self>, )

Initialize a BufferData client

This may be called multiple times for the same [BufferData]; if the gl buffer is 0 then create, else it already exists with the same data

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fn init_index_accessor_client( &mut self, client: &mut Self::IndexAccessor, buffer_view: &BufferIndexAccessor<'_, Self>, )

Initialize the client of an index accessor of a buffer data

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fn init_data_accessor_client( &mut self, client: &mut Self::DataAccessor, buffer_data_accessor: &BufferDataAccessor<'_, Self>, )

Initialize the client side of a BufferDataAccessor (for a particular vertex attr)

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type Buffer = Buffer

The renderer’s type that reflects a BufferData Read more
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type IndexAccessor = BufferView<Model3DWebGL>

The renderer’s type that reflects a BufferIndexAccessor Read more
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type DataAccessor = BufferView<Model3DWebGL>

The renderer’s type that reflects a BufferDataAccessor Read more
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type Texture = Texture

The renderer’s type that represents a texture; this is supplied to material creation, and hence is less a product of the renderer and more an input to the 3D model library
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type Material = Material

The renderer’s type that reflects a Material; this is expected to be an extraction of the aspects of a material that the renderer pipelines can apply.
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type Vertices = Vertices<Model3DWebGL>

The renderer’s type that reflects a [BufferAccessor] of indices and the associated [BufferAccessor]s of attributes supported by a particular pipeline within the renderer
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type Descriptor = Descriptor

The renderer’s type that reflects a BufferDescriptor Read more
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fn create_vertices_client( &mut self, vertices: &Vertices<'_, Self>, ) -> Self::Vertices

Create a client
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fn create_texture_client( &mut self, texture: &Texture<'_, Self>, ) -> Self::Texture

Create a client
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fn init_material_client<M: Material>( &mut self, _client: &mut Self::Material, _material: &M, )

Create a client for a reason - reason 0 is reserved Can we lose this?
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fn create_material_client<M>( &mut self, object: &Object<'_, M, Self>, material: &M, ) -> Material
where M: Material,

Create a client

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.