pub struct TouchPoint {
pub id: i32,
pub x: i32,
pub y: i32,
pub pressure: i32,
}Expand description
One contact in a touch event.
Fields§
§id: i32Tracks a contact across events; any non-negative value.
x: i32Display pixels from the left edge.
y: i32Display pixels from the top edge.
pressure: i32Non-zero while touching; zero lifts the contact.
Implementations§
Trait Implementations§
Source§impl Clone for TouchPoint
impl Clone for TouchPoint
impl Copy for TouchPoint
Source§impl Debug for TouchPoint
impl Debug for TouchPoint
impl Eq for TouchPoint
Source§impl PartialEq for TouchPoint
impl PartialEq for TouchPoint
impl StructuralPartialEq for TouchPoint
Auto Trait Implementations§
impl Freeze for TouchPoint
impl RefUnwindSafe for TouchPoint
impl Send for TouchPoint
impl Sync for TouchPoint
impl Unpin for TouchPoint
impl UnsafeUnpin for TouchPoint
impl UnwindSafe for TouchPoint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request